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  1. #21
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by KageTokage View Post
    Two key things that really help with that phase are using the safe zone between the imps that spawn after the line AoE in Cycle of Chaos, and also just moving as soon as you see the animation for each AoE in the sequence start (It's an alarmingly common mistake I see people making where they wait until after an AoE's animation plays out to move when the damage actually locks in slightly before the cast finishes).
    yeah anyone who is waiting for animations to finish is asking to be dead. that can be said about almost all mechanics in the game.

    for cycle of chaos: wait for AoE > Move in hitbox > get in between birds > move to cleaver position > dodge the crazy Cuckoos flying everywhere. Theres plenty of time to move but I think people just panic.
    (2)

  2. #22
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Eden Savage Difficulty (in my opinion)

    E4S>>E2S>>>>>E3S=E1S

    It took me like 2 or 3 hours to clear E1s in PUG, took me 2 weeks in PUG to clear E2s (over 70 different clear parties), E3s took me like fewer than 10 pulls total, its pretty straight forward.
    (1)

  3. #23
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Jonnycbad View Post
    Eden Savage Difficulty (in my opinion)

    E4S>>E2S>>>>>E3S=E1S

    It took me like 2 or 3 hours to clear E1s in PUG, took me 2 weeks in PUG to clear E2s (over 70 different clear parties), E3s took me like fewer than 10 pulls total, its pretty straight forward.
    E2S must be a PUG-wrecker then, as this tier has been pretty straightforward in its difficulty for my 7/8 static. Levi, for some reason, was the hardest to learn as it took like 2 weeks, but now we one-shot it.
    (0)

  4. #24
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Pretty sure people only think it's overtuned because people are getting hit by the damage down.
    (3)

  5. #25
    Player
    Samsta's Avatar
    Join Date
    Dec 2013
    Posts
    331
    Character
    Amael Yuki
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Jonnycbad View Post
    Eden Savage Difficulty (in my opinion)

    E4S>>E2S>>>>>E3S=E1S

    It took me like 2 or 3 hours to clear E1s in PUG, took me 2 weeks in PUG to clear E2s (over 70 different clear parties), E3s took me like fewer than 10 pulls total, its pretty straight forward.
    You were just playing with bad people, there is nothing in E2S that makes it harder than levi.
    (1)

  6. #26
    Player
    Akonyl's Avatar
    Join Date
    Aug 2013
    Posts
    369
    Character
    Sygglona Ahldfarrwyn
    World
    Adamantoise
    Main Class
    Bard Lv 100
    I don't think it's really overtuned, but for pugs the Cycles at the end are probably a bit ridiculous with how easily they can impact your dps (and so the clear). It's the hardest mechanic to dodge in the fight and it doesn't show up until the very end, so getting to the point where you can actually practice it feels like it takes forever. Thankfully my static is almost at the point where we can skip the cycles entirely, because I don't want to see them anymore.

    Doing a special mechanic at the end of the fight definitely isn't a unique thing to E2S, but I feel like most don't have the same ramp-up in attention required compared to the rest of the fight.
    (0)

  7. #27
    Player
    Gaethan_Tessula's Avatar
    Join Date
    Jun 2019
    Location
    Gridania
    Posts
    222
    Character
    Gaethan Tessula
    World
    Adamantoise
    Main Class
    Blue Mage Lv 70
    I've yet to be in a PUG that didn't have the DPS if no one died or gave the adds a hug. I know that's not universal, but in my experience most parties that fail aren't even getting to enrage.

    Now that players are approaching the 460 ilvl mark the developers actually tune around, that should become even more true.

    Gordias was overtuned. Eden 2 Savage just reflects the fact that SE tunes fights for the newest tome gear, but makes them passable at lower ilvl given good play.
    (1)
    Last edited by Gaethan_Tessula; 09-13-2019 at 02:49 AM.

  8. #28
    Player
    MaraD_'s Avatar
    Join Date
    May 2019
    Posts
    290
    Character
    Hede Devaul
    World
    Mateus
    Main Class
    Fisher Lv 80
    Watching my roomates raid group, took them forever to clear E1S, half as long for E2S, and pretty much cleared E3S in a few hours.
    Its possible they were all just really rusty, and suddenly are good, but im inclined to think each floor isnt set up to start off easier, and grow harder, but are roughly equal in difficulty, with only the smallest difference in difficulty.
    (Could be wrong, havent bothered trying savage this time. I just dont really enjoy half the changes to jobs.)
    (0)

  9. #29
    Player
    LeonDalmasca's Avatar
    Join Date
    May 2019
    Posts
    66
    Character
    Haru Shirasaki
    World
    Phoenix
    Main Class
    Ninja Lv 80
    E3S > E4S > E2S > E1S . Idk E3S seems more like the pug wrecker than E2S. I have no idea where you guys get the difficulty out of E2S, I oneshotted it in 3 try on my pug progress. But E3S? Obboi.
    (0)

  10. #30
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    E2S just snowballs really quickly is all and it also mercilessly punishes greeding. Tons of repeating jump rope mechanics in puddles, cleaver, equilibrium, stacks, eye placement that come one after the other that can quickly cause a wipe or kill more than one person if one person fails to do it properly or is otherwise dead for some reason.

    E3S is more of a slower methodical fight where you get to breathe as most of the fight hinges on you dodging current once you are able to do the pass/fail in tsunami1/2 and smokers at a high success rate.
    (0)

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