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Thread: Tank Fixes

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  1. #8
    Player
    MariaArvana's Avatar
    Join Date
    Nov 2018
    Posts
    347
    Character
    Maria Rubrum
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by shao32 View Post
    I don't see how this will make DRK and WAR feel different if delirium is still a thing, WAR gaining more oGCD and both having his fell cleaves working the same, this will makthem both feel even more copy pasted.



    Edge and DA are not the same, not even close, the only thing that have in common is they are the primary MP spender.

    DA old design could have way more applications and mechanics that could be build around it, edge no, DA use to allow us to have a dinamic combo system, on Aoe situations works as a HP drain more that damage and it could be a nice partner to have with edge but nooooo the Devs just ignore DRK feedback like always, want more MP options so DA wasn't so spamy? Don't worry we remove it and we add edge instead, more combos? Pffff you don't need that, here get inner release instead and stare at the same combo again and again and again now with way less oGCD in middle.

    Removing DA was a completi waste, such skill with so many ways to work around substituted by a generic oGCD.
    On bosses, your primary use of of DA was to:
    Buff Soul eater.
    Buff Siphon Strike.
    Buff C&S.
    Buff DP (depending)
    Buff BS.

    Heck, they even removed the DA effect from DM because Yoshi-P knew that the very concept of how they've designed this game would make most serious DRk players outright ignore DM's DA effect due to it being a straight dps loss.

    Notice the similarity between them all? Adding extra damage by spending MP. You know what OGCD(s) DRK has in SHB that does damage by spending MP?
    My point is that DA's primary purpose in SB has been replaced by another OGCD that also fixed the downside to most people's complaints regarding DA. If they wanted to bring DA back, give it a new effect thats more meaningful, as in SB it's primary function and use during bosses was literally a 140 potency OGCD, which EoS & FoS have nicely fixed and replaced.
    (11)
    Last edited by MariaArvana; 09-12-2019 at 04:02 AM.