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  1. #1
    Player
    Crasherino's Avatar
    Join Date
    Mar 2018
    Posts
    58
    Character
    Renza Everest
    World
    Odin
    Main Class
    Astrologian Lv 90
    Honestly, I don't even think it's just the state of healers at this point, it's just the state of the game becoming this boring homogenised "balanced" game coupled with the worlds most boring combat system I've seen in any game ever that's the problem overall.

    Saying that though, I considered my self a main healer, I loved Ast before this patch, now it's incredibly boring due to nothing to think about with cards anymore, the game got "balanced" around "damage" and their cards in turn got neutered, I find my self pressing the same 1 button over and over and over for attacking and the majority of healing, which in turn means if the instance I'm doing is something I've done god knows how many times, the games "combat" does not carry this game at all, which means players like my self are literally falling to sleep during the run, the only time this isn't an issue is during savage raids and ext runs, which is a major issue when they're not exactly something you run very often.
    (7)

  2. #2
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Crasherino View Post
    which in turn means if the instance I'm doing is something I've done god knows how many times, the games "combat" does not carry this game at all, which means players like my self are literally falling to sleep during the run, the only time this isn't an issue is during savage raids and ext runs, which is a major issue when they're not exactly something you run very often.
    That's the kicker.
    They have well balanced classes etc but they refuse to make content actually engaging and not be brain dead easy outside of savage raids.

    The culprit are the incompetent players. They need to be able to grind their tomes, so dungeons have to be super easy or they will ragequit -> less $$$ for SE -> bad.
    Nobody cares about raiders being bored in dungeons.
    (7)

  3. #3
    Player
    RoyalBeef's Avatar
    Join Date
    Oct 2018
    Posts
    404
    Character
    Tiny Tina
    World
    Omega
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Granyala View Post
    That's the kicker.
    They have well balanced classes etc but they refuse to make content actually engaging and not be brain dead easy outside of savage raids.

    The culprit are the incompetent players. They need to be able to grind their tomes, so dungeons have to be super easy or they will ragequit -> less $$$ for SE -> bad.
    Nobody cares about raiders being bored in dungeons.
    The crux is that everything that is scripted becomes brain dead easy once you memorized every single step of it. They could make encounter mechanics more random, but look at all the whining that went on when they did that with Rathalos. Once there is no guide to follow, 70% of players are lost and overwhelmed and start complaining lol.
    (2)

  4. #4
    Player
    Flay_wind's Avatar
    Join Date
    Jul 2019
    Posts
    404
    Character
    Lily D'kryl
    World
    Shiva
    Main Class
    Dark Knight Lv 97
    Quote Originally Posted by RoyalBeef View Post
    The crux is that everything that is scripted becomes brain dead easy once you memorized every single step of it. They could make encounter mechanics more random, but look at all the whining that went on when they did that with Rathalos. Once there is no guide to follow, 70% of players are lost and overwhelmed and start complaining lol.
    Actually this is true. The earliest example is Cutter's Cry. Chimera's Voice attacks are random. And it can catch people off guard, since you really need to pay attention to the tells (or castbars) the boss does. People fail those quite often even after i or someone else explains how the fight works.
    Hells, make Cutter's Cry a mandatory dungeon. It teaches so much. I mentioned Chimera, but take look at the worm boss. You need to Esuna the dot since it's so powerful. You need to watch out for Worm's movements. You need to stay at the edges or you'll get sucked in and die. And all that's as early as 38.
    (5)
    Sometimes rumors are just... rumors.

  5. #5
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RoyalBeef View Post
    The crux is that everything that is scripted becomes brain dead easy once you memorized every single step of it. They could make encounter mechanics more random, but look at all the whining that went on when they did that with Rathalos.
    I never managed to kill Rathalos ex.
    The encounter wasn't hard to execute but server lag + instagib + 3 deaths = wipe made it ridiculously frustrating.
    Also, playing a dispel bot in phase 2 wasn't my idea of having a good time, so I never bothered to search for more groups.

    If Rathalos is what they'd do with non scripted stuff, I'll take scripted any day.
    You are right though: most MMO players would be completely lost if encounters started to behave in a more unforseeable manner. Most players, even most raiders have to learn the patterns the hard way and have very, very little situational awareness and subsequently it is super hard for them to adapt on the fly.
    (1)

  6. #6
    Player
    RoyalBeef's Avatar
    Join Date
    Oct 2018
    Posts
    404
    Character
    Tiny Tina
    World
    Omega
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Granyala View Post
    I never managed to kill Rathalos ex.
    The encounter wasn't hard to execute but server lag + instagib + 3 deaths = wipe made it ridiculously frustrating.
    Also, playing a dispel bot in phase 2 wasn't my idea of having a good time, so I never bothered to search for more groups.

    If Rathalos is what they'd do with non scripted stuff, I'll take scripted any day.
    You are right though: most MMO players would be completely lost if encounters started to behave in a more unforseeable manner. Most players, even most raiders have to learn the patterns the hard way and have very, very little situational awareness and subsequently it is super hard for them to adapt on the fly.
    Yeah, you already see that when 3 people argue about who is R1 Vary slightly from what they are used to and it dissolves into chaos ^^
    (0)

  7. #7
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Granyala View Post
    I never managed to kill Rathalos ex.
    The encounter wasn't hard to execute but server lag + instagib + 3 deaths = wipe made it ridiculously frustrating.
    Also, playing a dispel bot in phase 2 wasn't my idea of having a good time, so I never bothered to search for more groups.

    If Rathalos is what they'd do with non scripted stuff, I'll take scripted any day.
    You are right though: most MMO players would be completely lost if encounters started to behave in a more unforseeable manner. Most players, even most raiders have to learn the patterns the hard way and have very, very little situational awareness and subsequently it is super hard for them to adapt on the fly.
    yeah Rathalos isnt very hard
    but sooo many people do mess it up
    sure its janky
    but seriously in the final phase if you stay behind his tail always he cant get you outside of the stack mechanic
    (0)

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