I often read complains about Red Mage damage. Why though? From that one thread that used the FFLogs, the difference to the most iconic damage-dealing mage, Black Mage, and the Red Mage is, if I remember correctly, 9%. That sounds absolutely legit. Why?

If RDM gets a buff, people ask why they should play BLM (I compare mages now). If they nerf RDM, then nobody would want to play it. But these 10%~ difference is healthy and sound very reasonable. We Red Mages have so, so many tasty treats and perks (Dualcast is one of these underrated things...! Casting a full spell while running/being mobile!, many weapon skills that do not eat up mana, healing, ressurecting, gapclosers - remember, we are Mages!), and if they change anything, it will come with compensation nerfs. But why fixing something that works? If you want the big numbers only, how about you choosing Black Mage? Or whatever profession is supposedly better?

Sincerely,