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  1. #23
    Player
    Lunavi's Avatar
    Join Date
    Sep 2013
    Location
    Sweden
    Posts
    834
    Character
    Luna Nattvind
    World
    Omega
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Sonya_Nillefrant View Post
    IF YOU ACTUALLY READ THE POST, this is the EXACT topic. It is not enjoyable. Its boring to just stand still 75% of the time ignoring my mechanics, its boring to know that in 3 expansions ive basically got 3 or so skills that are actually usable and dont disrupt the origional design. Its humorously bad that 1 QoL buff completely x'ed my anatman and six sided star. It sucks that because of the removal of skills this expansion, i lost my opener, and made tornado kick obsolete and incredably situational. If u believe blm is in a worse situation, then u are completely closed to any kind of debate and are wasting the rest of the people's time here.
    And if you read anything I have said I have said that while MNK is from your subjective opinion boring, other jobs are from an objective standpoint so bad that many people do not even want to see them in endgame as during the early weeks they could not even reach the DPS checks, and despite that you still think MNK has gotten the short end of the stick despite being an actually working job, and being best in class, and yes, even better than BLM. Just take a look at FFLogs and you will quickly see that MNKs are in a VERY favored position right now, despite what your subjective opinion on how "fun" the job is to play is.

    So what do you thing SE should focus their limited time and resources for balancing on, changing MNK to your subjective opinion of what fun is, or fix jobs that are objectively on the bottom of the barrel so that they can actually reach the DPS checks at the same period of time as other jobs? I know what I think they should spend their time on.

    But yes, to add, when it comes to expansion time, I feel like they could indeed try to focus on giving MNKs some new interesting things like all other jobs, I will NOT be opposed to that, but right here, right now, in the middle of an expansion cycle, there are fare direr things to look after.

    Quote Originally Posted by Metalwrath View Post
    Monk does need fixes though.The job is currently very broken.It does way too much dps.So while it may not need an immediate change to making it actually fun to play again it does need a heavy nerf.
    Saying its in a good place is wrong.A good place would mean its strong but balanced.This is 100% not the case.The job is way too strong in the hands of competant players.It kept geting buffed to draw bad players to the job which has resulted in the job being way overtuned.
    I actually mentioned this earlier in this thread

    Quote Originally Posted by Lunavi View Post
    There are far graver things that needs to be fixed than MNK right now in terms of class rebalancing, unless said rebalance is a direct nerf of MNKs.
    so I totally agree with this statement. However, some jobs are so bad they can not reach the DPS checks of endgame content upon release, that is where I personally feel attention foremost needs to be directed as those jobs are clearly very much undertuned for where they need to be.
    (2)
    Last edited by Lunavi; 09-09-2019 at 08:31 AM.
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