And if you read anything I have said I have said that while MNK is from your subjective opinion boring, other jobs are from an objective standpoint so bad that many people do not even want to see them in endgame as during the early weeks they could not even reach the DPS checks, and despite that you still think MNK has gotten the short end of the stick despite being an actually working job, and being best in class, and yes, even better than BLM. Just take a look at FFLogs and you will quickly see that MNKs are in a VERY favored position right now, despite what your subjective opinion on how "fun" the job is to play is.
So what do you thing SE should focus their limited time and resources for balancing on, changing MNK to your subjective opinion of what fun is, or fix jobs that are objectively on the bottom of the barrel so that they can actually reach the DPS checks at the same period of time as other jobs? I know what I think they should spend their time on.
But yes, to add, when it comes to expansion time, I feel like they could indeed try to focus on giving MNKs some new interesting things like all other jobs, I will NOT be opposed to that, but right here, right now, in the middle of an expansion cycle, there are fare direr things to look after.
I actually mentioned this earlier in this thread
so I totally agree with this statement. However, some jobs are so bad they can not reach the DPS checks of endgame content upon release, that is where I personally feel attention foremost needs to be directed as those jobs are clearly very much undertuned for where they need to be.