Either way none of suggested you'll likely see this expansion.They will probably just nerf monks potency and % on buff and leave it feeling like garbage to play.Hopefully they'll rework the job properly next expansion.
Either way none of suggested you'll likely see this expansion.They will probably just nerf monks potency and % on buff and leave it feeling like garbage to play.Hopefully they'll rework the job properly next expansion.
Honestly, even if they rework it... just seeing the results of their "attempts" at expanding it... id probably just stop playing class cause they would more likely than not, destroy the monk as a whole and leave us with less than the og monk. Biggest fear.
I don’t think BLM is in dire need of any fixes, just that we from an objective perspective is in more of a need of one and in a worse spot than MNKs, which you claim to have gotten the short end of the stick. I picked BLM as it is a class that is universally pleased this expansion and is pretty up there in terms of DPS to highlight just How good of a spot MNKs actually are in now.
Here is the thing though, there are jobs that literally could not meet the DPS requirement for Savage during those early weeks even if piloted relatively well, and you sit here saying that MNKs, the literally top DPS of the game right now, got the short end of the stick.
If you actually paid attention, i litterally said i know the have high dps but that doesnt mean their skills are good. They have the same core rotation sense arr everything after that, 3 expansions have been poorly executed. At least blm rotation was expanded and evolved and yall got a good number of usable attack skills. Monks got like another commenter said "maybe 1 good skill each expansion".I don’t think BLM is in dire need of any fixes, just that we from an objective perspective is in more of a need of one and in a worse spot than MNKs, which you claim to have gotten the short end of the stick. I picked BLM as it is a class that is universally pleased this expansion and is pretty up there in terms of DPS to highlight just How good of a spot MNKs actually are in now.
Here is the thing though, there are jobs that literally could not meet the DPS requirement for Savage during those early weeks even if piloted relatively well, and you sit here saying that MNKs, the literally top DPS of the game right now, got the short end of the stick.
And heres the thing, im all for fixing anything wrong with blm. The idea is to get the top classes corrected i.e. blm, monk, whm... and then bring the others up.If you actually paid attention, i litterally said i know the have high dps but that doesnt mean their skills are good. They have the same core rotation sense arr everything after that, 3 expansions have been poorly executed. At least blm rotation was expanded and evolved and yall got a good number of usable attack skills. Monks got like another commenter said "maybe 1 good skill each expansion".
The thing is considering how fast and how easily people have cleared this expansions savage is an indicator that some dps classes are too strong.not just monk.So they need to be toned down before buffing the other jobs or current content will become too easy.
Also you need to realise that your other post about suggesting all the new skills etc and working on lore will never happen.
Any suggestions to fix monk need to be based off its current skills because its the easiest way for the devs to work from and likely the path that they will choose.
This will also likely involve copying parts of other jobs which they are already done as it takes less resources to fix jobs this way.
First off, what i discribed does use plenty of whats alread or had been available before.The thing is considering how fast and how easily people have cleared this expansions savage is an indicator that some dps classes are too strong.not just monk.So they need to be toned down before buffing the other jobs or current content will become too easy.
Also you need to realise that your other post about suggesting all the new skills etc and working on lore will never happen.
Any suggestions to fix monk need to be based off its current skills because its the easiest way for the devs to work from and likely the path that they will choose.
This will also likely involve copying parts of other jobs which they are already done as it takes less resources to fix jobs this way.
Plus, any "fixes" thet would do will not work, all they do is slap a band aid on It and say there u go, be happy. Does that sound like something appealing to you?
Next, telling me that its unreasonable is completly contrary to this post. I dont care how difficult it is, its a post of what i believe will put the monk back on the right path. Not, omg how can i buff it to obsurd lvls for no reason. Its not a post about other classes. Its a discussion opener for the monk. A topic to centralize a discussion on ways to change the monk to better fit its lore and role. Anything against this is irrelevant, and has nothing to do with this post.
Forums are for discussion.If you cant take criticism you shoulnt post here.First off, what i discribed does use plenty of whats alread or had been available before.
Plus, any "fixes" thet would do will not work, all they do is slap a band aid on It and say there u go, be happy. Does that sound like something appealing to you?
Next, telling me that its unreasonable is completly contrary to this post. I dont care how difficult it is, its a post of what i believe will put the monk back on the right path. Not, omg how can i buff it to obsurd lvls for no reason. Its not a post about other classes. Its a discussion opener for the monk. A topic to centralize a discussion on ways to change the monk to better fit its lore and role. Anything against this is irrelevant, and has nothing to do with this post.
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