Quote Originally Posted by CrashofZenki View Post
Cut off a couple of damage percentages of DRG (about 2%), a bit more on BLM and MNK (3%) and boost every other job's damage percentage by about 5% (RDM, SMN, MCH, BRD, SMN, NIN) and about 6% on DNC.
No. At least for BLM. I find it funny that BLM got dumped on so bad last expac when 'Utility' was coin of the realm but now that it's meta, the complaint is that it's too powerful.

That's the point. Its the glass cannon. Always has been.

It's drawback will always be spell speed, lack of maneuverability, and its squish factor. All of these things are factored in for 'balacing.' Having a potency buff on a power-class with one of the steepest learning curves, along with its many built-in drawbacks means very little in the great scheme of things. Sure we got tools now to help with some of our worst problems, but those who jumped on the BLM wagon just for the sake of being meta is finding out the hard way that those numbers mean very little unless you A) play the class well and B) have a good grasp of the content. Which is a very basic requirement for pretty much all end-game content; regardless of class.

BLM doesn't need a nerf. It needs competency training. In inexperienced hands its a mediocre class--only in experienced hands does it shine and not any brighter than it should.