And what people also forget is that the devs don't like doing major shifts in balance. They don't want a class to go from trash tier to top tier in a single patch. BLM was literally being buffed all throughout SB to get it to where it needed to be. First a cooldown reduction to Triplecast and a cast time reduction to fire 4 (and bliz 4 I think) of 3 to 2.8s. Then they buffed F4 from 260 to 280. Then 280 to 300. It took them all the way to patch 4.4 to finally get BLM to that state.
The fastest changes to classes I've seen are AST in 5.05, and SMN in 4.1. AST because the class was so awful that no one was touching it and it needed emergency fixes, SMN because that class was also so awful and needed emergency fixes back in SB. And this was at a time when MCH also needed emergency fixes but the devs instead focused on flat out redesigning the class from the ground up instead while giving it bandaids to limp it along. The devs don't want a repeat of what happened in 5.1 when Summoner was catapulted from one of the worst DPS classes to one of the best, admittedly a problem caused by a poorly designed ability (Wyrmwave copying oGCDs and GCDs, which was never documented, displayed in tooltips, yet worked anyways). You can see this because Wyrmwave was buffed initially, then nerfed to below the pre-buff levels.
The devs don't want 100% perfection, they want classes to be viable. After that they will slowly, and I do mean slowly, tweak every class to get it to where they want it to be. And if it's like BLM from SB, once the classes are about where they want them to be, provided there's not a major rework of the class, then the class won't need much major tweaking going forward, just tweaking of anything new added to the class.



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