I really like to see thisPersonally, I think that would best come from making our core skills more modular and each individually compelling, able to be 'combo-ed' in a variety of ways that could together form rotations, but never the same one--or series thereof--over time, given a larger range of interactions with our enemies and environment.
Keep posting your thoughts, you never know who might be reading, and which improvements we can get from it.
Si hablas español este post es importante para ti: http://bit.ly/1vZI4Gc
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