Quote Originally Posted by Shurrikhan View Post
Personally, I think that would best come from making our core skills more modular and each individually compelling, able to be 'combo-ed' in a variety of ways that could together form rotations, but never the same one--or series thereof--over time, given a larger range of interactions with our enemies and environment.
I really like to see this

Keep posting your thoughts, you never know who might be reading, and which improvements we can get from it.