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  1. #1
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Andoriel View Post
    To continue from the title. For those quests and such that some of us are having problems with. Did you stand still, stay at your spot while "sucessfully" completing the mention quests? Or did you move around alot to avoid getting too much damage when multiple mobs were involved? I wonder what the overall success rate is for players now with the changes made to summoner?
    It's important to note that the pre-72 kit SMN had before 5.0 was much stronger than what they have now. SMN is overall weaker than they were at 4.5 and FBT added a ton of burst, so they took away damage in various other places. Like pets being far weaker, bio and miasma losing 20 potency each, losing an entire dot at some point (not sure which patch), DWT giving a 10% damage boost, etc.

    So that's just another point of balance that's out of whack for SMN class quests. Saying you did them "before 5.0" is quite literally irrelevant to this thread anyway since its the 5.0 changes that made them awful.
    (4)

  2. #2
    Player
    Gerronuma's Avatar
    Join Date
    Aug 2019
    Posts
    4
    Character
    Syngiswerd Wyssmyna
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Madoka View Post
    It's important to note that the pre-72 kit SMN had before 5.0 was much stronger than what they have now. SMN is overall weaker than they were at 4.5 and FBT added a ton of burst, so they took away damage in various other places. Like pets being far weaker, bio and miasma losing 20 potency each, losing an entire dot at some point (not sure which patch), DWT giving a 10% damage boost, etc.

    So that's just another point of balance that's out of whack for SMN class quests. Saying you did them "before 5.0" is quite literally irrelevant to this thread anyway since its the 5.0 changes that made them awful.
    I've been seeing posts that compared to physical dps, especially with the new NIN and SAM buffs, ranged dps has really been slipping in terms of being able to do enough decent damage to actually matter when it comes to most content. I've yet to attempt the quest since I made this thread, but I'm going to buy better armor, also trying leveling my SCH, since I actually enjoy that class, and hopefully try to recruit a tank to help me out, if that's even an option. I can only really hope that the buffs to Ruin to where I don't have to use Miasma or Bio to do more in terms of putting out damage actually help me survive these attacks, which I highly doubt that they will. If I fail, I can only really hope that they either fix the pets to do more damage or something like that, or they rework the quests to make it easier, because right now, they're just not working like originally intended. It's incredibly frustrating and annoying, and I can only imagine the frustration new players will encounter if they decided to stick with SMN to do story content, especially if they don't really like healing.
    (0)

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