Um, Embolden already increases magic damage for the red mage so I don't know why it'd change anything.My main concern with making Embolden omni-damage is that it'd make us want to use Fleche/C6 awkwardly in an attempt to get the damage buff on them, and it'd bring what's already an incredibly strong buff up above 1k rDPS more likely than not. Such a buff would have to come at the cost of our personal damage, which I'd absolutely dread.
He's specifically talking about our Physical damage. Fleche, Contre, Corps, Engagement, Displacement. These are all physical and not affected by current embolden, but at the end of the day if embolden affected both physical and magical for self and party members, the best course of action will still be using them off cool down, between the decay and awkward cool down timers.
Oh, I got it.He's specifically talking about our Physical damage. Fleche, Contre, Corps, Engagement, Displacement. These are all physical and not affected by current embolden, but at the end of the day if embolden affected both physical and magical for self and party members, the best course of action will still be using them off cool down, between the decay and awkward cool down timers.
I never realized the spell that causes giant magical swords to fly at the enemy did physical damage. So my bad on that one.
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