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  1. #7
    Player
    LeoLupinos's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    547
    Character
    Leo Lupinos
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    The thing is does RDM really need more mobility? Isn't dual cast super more than enough?

    I don't like reprise. It does not feel like a lvl 70+ action. It does feel like a Lv 15 action from the majority of the other classes Lv 15 actions.
    Learned it, and never used it. That's how much we needed this action.

    I don't like Engagement too. Since Displacement just works when used within 5y, they should have changed it for if you use it 6y or more the action changes to not 15y-backstep, simple. No need to waste a action slot on it.

    I was faithful when they released RDM with Stormblood, I thought they had the entire RDM design up to Lv 99 already done. I don't feel like it anymore.

    I don't understand why they changed Impact, it was good as it was, a guaranteed "Verfire/Verstone".

    Hated the AoE. They should have changed Verthunder and Veraero to this with a Lv 70+ trait: Hardcasted becomes the AoE variant; Under effect of Dualcast becomes the single target powerfull one. BOOM, 2 action slots free.

    But why freeing so much action slots you ask me? To maybe get Verblizzard/Verwater, Dark?, More interesting melee action maybe? Chainspell? Something entirely unique to FF14's RDM? Aw the utopia...
    (0)
    Last edited by LeoLupinos; 08-26-2019 at 04:41 PM.