Quote Originally Posted by MsQi View Post
That's a non sequitur. You talk about bad ability choices, but conclude that the system was bad.
A system can be bad when the sum of its parts are either mandatory or useless.

You could have the most varied and amazing cross class system available. It would still be a bad system when there were clear winners and losers in terms of skills available. Otherwise they'd just have to be ability glamour for appearance, which is equally lame.



Take tank choices for example. Provoke was a gladiator skill. You didn't get it on war unless you leveled gla to 22. This means, at endgame, there could be players who didn't have an essential skill for tanking. This is a bad system.