You are not alone. I miss them too.

You are not alone. I miss them too.
Imagine how many Gunbreakers you would have to deal with who didn't have provoke.
Dark Knight remembers.


When I do miss being a healing Blackage sometimes, I think the game is much better without this system.
As far as i remember it was most of the time either a dps loss or it causes too many tp issues.It depended mainly on your build and skill speed.Some builds could get a slight dps boost from it but the gain was so marginal it wasnt even noticeable.That's just wrong. It was a dps increase unless it delayed Demolish by a tick, Touch of Death by more than one tick, cost you a Bootshine within DK/Twin window, or drained your TP when you have no downtime in which to restore it. Even with Dragon Kick up, Fracture still had more relative potency than True Strike.
It was a TP-hog, no doubt, requiring a long jump period (optimally, per 3 minutes) to regenerate its excessive cost via a free Purification, but it was in fact a dps gain over any appropriate rotational string. Fracture was actually a far more often viable skill on Monk than on Warrior, its native job.
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