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  1. #351
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Driavna View Post
    The good thing about healers is that you have two rankings. I'm not impressed by a healer that parse purple on damage but do grey on healing while his co-healer is parsing purple on both.
    Aye. Since my coheal and I have an understanding that she only heals if she feels there is a need to, I get to push as much healing as I can.
    Far more fun than DPSing in my opinion and she prefers DPSing. So I'll never get to purple DPS anyway. Sometimes, when everything is good I manage a blue one.

    The result (last weeks e1s, second kill IIRC)


    Quote Originally Posted by EaMett View Post
    (esp e1s where you can misery both adds at the very least, probably even moreso if the meteors are in range of the boss but I haven't tested that).
    Lily both adds, yup, that works. Even had a try in which I could do it twice but usually they don't live long enough and I am reluctant to pump lily heals into overheal just to get the DPS goods. I try not to waste any lilies but ultimately, I do not plan my heals around DPS maximization. I plan them according to the needs of the encounter.
    Boss +1 meteor would theoretically work too but I don't think our tanks bring Eden close enough.
    (0)
    Last edited by Granyala; 08-21-2019 at 12:32 AM.

  2. #352
    Player
    Forever_Learning's Avatar
    Join Date
    Aug 2013
    Posts
    125
    Character
    Forever Learning
    World
    Gilgamesh
    Main Class
    Arcanist Lv 61
    This thread has many posts discussing how parses can be good for self-improvement ... among numerous posts discussing how you can use parses to judge other people’s performance.

    Im largely against parses due to the mentality they create. Tanks and healers judged on their DPS as opposed to how they play their main roles, while people complain dancer is a bad job because parsers dont show the impact that non-damage actions can contribute.

    I generally find the negative outweighs the positive
    (1)

  3. #353
    Player
    Pharone's Avatar
    Join Date
    Aug 2019
    Posts
    11
    Character
    Risiko Von'tod
    World
    Exodus
    Main Class
    Samurai Lv 58
    I absolutely hate damage meters because it takes the fun out of playing the game. Instead of just playing the game and having fun, people are always fixated on the DPS and HPS.

    Just play the game, and have fun already.
    (3)
    Love what you do, and do what you love.

  4. #354
    Player
    Xuled's Avatar
    Join Date
    Oct 2011
    Posts
    220
    Character
    Celica Yascaret
    World
    Famfrit
    Main Class
    White Mage Lv 70
    Quote Originally Posted by RoyalBeef View Post
    More like "afraid of no longer getting carried". When I try to join static and they tell me my DPS isn't good enough for a clear, that's an objective, measurable, neutral fact. I can then decide to either try to improve or to accept that I won't be doing savage. The only person that is afraid of that scenario is the person that was still hoping of doing savage while knowing they are not good enough.
    Just bc 99% of the game is a prticipation medal doesn't mean the final 1% which is endgame is as well. The game just does a bad job at communicating it, so people still feel entitled to keep getting rewarded for subpar play.
    Wow. This exactly but I fully expect you to get railed by the majority of posters here for revealing the truth.
    (1)

  5. #355
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Forever_Learning View Post
    This thread has many posts discussing how parses can be good for self-improvement ... among numerous posts discussing how you can use parses to judge other people’s performance.

    Im largely against parses due to the mentality they create. Tanks and healers judged on their DPS as opposed to how they play their main roles, while people complain dancer is a bad job because parsers dont show the impact that non-damage actions can contribute.

    I generally find the negative outweighs the positive
    How do you think tanks and healers should be playing? Should tanks just sit there and use mitigation and should healers just sit and wait and use their healing? The DPS checks in savage are kinda rough right now if healers and tanks don't contribute. Regarding your statement about Dancer DPS, fflogs calculates raid DPS now which shows what dancers actually contribute and overall it's still pretty low.

    I don't parse myself, but I'm glad there are people out there that upload parses since I can use websites like xivanalysis that can analyze my logs and give me pointers on how to improve.

    It's also great to see how bad SE's balance team is.
    (2)
    Last edited by MPK; 08-21-2019 at 01:12 AM.

  6. #356
    Player
    AmeliaVerves's Avatar
    Join Date
    Oct 2016
    Location
    Limsa
    Posts
    1,475
    Character
    Amelia Wafflesmack
    World
    Louisoix
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by EaMett View Post
    WHM will almost always have higher HPS than SCH in optimized play because Afflatus skills should take precedence over SCH oGCDs in a lot of scenarios (esp e1s where you can misery both adds at the very least, probably even moreso if the meteors are in range of the boss but I haven't tested that).
    uhm no. In optimized play oGCDs are ALWAYS used 1st and only for phases of high movement or wherever burst healing is needed you want to use rapture or solace.
    Even tho Misery is strong, it's still a dps loss. (except some very specific padding situations you just mentioned)
    In general oGCDs should be favoured over lily usage.


    Quote Originally Posted by Pharone View Post
    I absolutely hate damage meters because it takes the fun out of playing the game. Instead of just playing the game and having fun, people are always fixated on the DPS and HPS.

    Just play the game, and have fun already.
    I'm sorry, Sir/Ma'am, but optimizing my gameplay and pushing my dps and fight cleartimes further and further is the most fun I (and a lot of others) can have in this game. Please accept this, thanks.
    (5)
    Last edited by AmeliaVerves; 08-21-2019 at 01:12 AM.
    I don't know, man.

  7. #357
    Player
    Keddera_StormMoon's Avatar
    Join Date
    Oct 2018
    Posts
    312
    Character
    Tifka Stormmoon
    World
    Siren
    Main Class
    Scholar Lv 90
    Question for the healers above as this is the first time I've dug into my own information (I'm looking to make the leap into harder content soon and join practice groups).

    I understand a WHM will likely out DPS me. How much more dps is considered "normal". How far behind is "too much"?
    (0)

  8. #358
    Player
    Pharone's Avatar
    Join Date
    Aug 2019
    Posts
    11
    Character
    Risiko Von'tod
    World
    Exodus
    Main Class
    Samurai Lv 58
    Quote Originally Posted by AmeliaVerves View Post
    uhm no. In optimized play oGCDs are ALWAYS used 1st and only for phases of high movement or wherever burst healing is needed you want to use rapture or solace.
    Even tho Misery is strong, it's still a dps loss. (except some very specific padding situations you just mentioned)
    In general oGCDs should be favoured over lily usage.



    I'm sorry, Sir/Ma'am, but optimizing my gameplay and pushing my dps and fight cleartimes further and further is the most fun I (and a lot of others) can have in this game. Please accept this, thanks.
    I'm not here to tell you how to play your game. I'm just saying that if you use your meters to demand me play a specific way even though everything in the dungeon is dying and we are winning, then that is the point where the damage meter has gone too far.

    You play your way, and I will play mine. As a samurai, I stay out of damage, make things die as fast as I can, and kill off adds. If that isn't good enough for you because you wanted x number more DPS out of me while performing my role, then that's your issue; not mine.
    (1)
    Love what you do, and do what you love.

  9. #359
    Player
    AmeliaVerves's Avatar
    Join Date
    Oct 2016
    Location
    Limsa
    Posts
    1,475
    Character
    Amelia Wafflesmack
    World
    Louisoix
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Keddera_StormMoon View Post
    Question for the healers above as this is the first time I've dug into my own information (I'm looking to make the leap into harder content soon and join practice groups).

    I understand a WHM will likely out DPS me. How much more dps is considered "normal". How far behind is "too much"?
    This is kind of a tough question because it highly depends on your gear, your experience, the group and the like of your co-healer. Generally speaking a few hundred dps difference are not too concerning. Even if it's 1-2k behind it's still nothing to worry about. Especially while proging fights you kinda want to have shields on the party a lot for obvious safety reasons, which directly results in 'lost' GCDs and lower dps.
    As soon as you mastered the fights and are familiar with the mechanics and the incoming damage you can reduce the heals and shields you use and increase your broils.
    (1)
    I don't know, man.

  10. #360
    Player
    MrKusakabe's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    399
    Character
    Zedek Kusakabe
    World
    Zodiark
    Main Class
    Red Mage Lv 92
    Quote Originally Posted by RoyalBeef View Post
    My theory: If the people advocating for parser bans were suddenly #1 on parses they magically wouldn't have any issues with people parsing anymore ^^

    No. Neither in LoL. Scored a solid 10.0 via op.gg with my Morgana play and I carried them. But I did think anything of it, except that it was great how much I made the enemy rage.


    I get ranked every day at work. Those sheets fill an entire screen at 1080p, and you can scroll down seemingly forever, select like 50 different departments, you get funky red and green diagrams everywhere, logged for the last 2 decades if you wish. And that is not some archive stuff, that is everday's life benchmarking of a 2-story several-thousand m² grocery store in the center of a university city. 8 hours of numbers, of indices, of COBRA (controlling by ranking), compared to almost entire South Germany. If your net output per man-hour is just 0.7% lower than the last year, or if you have 0.17% more operative write-offs, this can end up in a meeting about the "hows" and "whys".



    When I am here, I wish to shake that off a bit. I am a statistics freak myself, but not in angry competition. Even though I get really excited racing against another RDM... But if you invade my leisure time activity with overly zealous parsing, you should get a slap on your hand.


    Sincerely,

    (2)

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