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  1. #11
    Player
    Rivxkobe's Avatar
    Join Date
    Dec 2015
    Posts
    536
    Character
    Carmine Altair
    World
    Zalera
    Main Class
    Samurai Lv 80
    I love it but it needs some buffs.

    DRG was equal, or better than SAM on expansion release and even after SAM buffs DRG is still around the same. And MNK got HUGE, MASSIVE buffs in the last patch that makes it compete with BLM for top DPS. Which is beyond nuts.

    SAM should be getting some love next big patch (5.1) though.
    (1)
    Level 80: SAM | SCH | PLD | DNC

    Leveling: AST | WAR | MCH

  2. #12
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    It flows well, after they returned Hagakure as a return to baseline button it basically flows the same as Stormblood Samurai but with more Midare’s.

    It should do more damage but it plays well.
    (0)

  3. #13
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Rivxkobe View Post
    I love it but it needs some buffs.

    DRG was equal, or better than SAM on expansion release and even after SAM buffs DRG is still around the same. And MNK got HUGE, MASSIVE buffs in the last patch that makes it compete with BLM for top DPS. Which is beyond nuts.

    SAM should be getting some love next big patch (5.1) though.
    I'm not 100% convinced that SAM needs a buff so much as DRG and MNK need nerfs. Those two are absolutely over turned. BLM too.

    Also Monk didn't get any actual damage buffs, it got entirely quality of life improvements, but no potency increases. The only possible buff monk got was the change to Riddle of Fire which lost it's increase to the GCD on the monk, but in turn also now buffs the monk's damage less. It's hard to say if the balance evened out or not, but might have been a slight buff? Much less than the buffs samurais got. Monk's changes were quality of life designed to make maintaining greased lightning easier.

    That said I will reiterate that monks and dragoons are doing too much damage. Samurais might need a slight buff, and on the note of melee jobs in general, ninjas aren't doing enough. Hopefully the fix this because the melee balance is really bad right now.
    (0)

  4. #14
    Player
    RidiculouslyComplicated's Avatar
    Join Date
    Sep 2013
    Posts
    11
    Character
    Mid Nightmare
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by wereotter View Post
    snip.

    The riddle of fire change was a massive buff, the slight loss of damage does not compare the haste down the skill no longer has. Samurai’s “buffs” amounted to shoha giving like 10 more dps. Monk is overtuned, drg is fine, blm is fine, nin is utterly bad and sam is slightly undertuned. They all still need massive QoL changes bar black mage. We will see what happens in 5.08/5.1 but as it stands mnk is about 700 average rdps ahead of sam. Rdm/smn and ranged dps also need to be re examined.
    (0)

  5. #15
    Player
    armandojc3's Avatar
    Join Date
    Sep 2013
    Posts
    230
    Character
    Apoc Baldr
    World
    Midgardsormr
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by wereotter View Post
    I'm not 100% convinced that SAM needs a buff so much as DRG and MNK need nerfs. Those two are absolutely over turned. BLM too.

    Also Monk didn't get any actual damage buffs, it got entirely quality of life improvements, but no potency increases. The only possible buff monk got was the change to Riddle of Fire which lost it's increase to the GCD on the monk, but in turn also now buffs the monk's damage less. It's hard to say if the balance evened out or not, but might have been a slight buff? Much less than the buffs samurais got. Monk's changes were quality of life designed to make maintaining greased lightning easier.

    That said I will reiterate that monks and dragoons are doing too much damage. Samurais might need a slight buff, and on the note of melee jobs in general, ninjas aren't doing enough. Hopefully the fix this because the melee balance is really bad right now.
    Never ask for nerfs.
    (0)

  6. #16
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by RidiculouslyComplicated View Post
    The riddle of fire change was a massive buff, the slight loss of damage does not compare the haste down the skill no longer has. Samurai’s “buffs” amounted to shoha giving like 10 more dps. Monk is overtuned, drg is fine, blm is fine, nin is utterly bad and sam is slightly undertuned. They all still need massive QoL changes bar black mage. We will see what happens in 5.08/5.1 but as it stands mnk is about 700 average rdps ahead of sam. Rdm/smn and ranged dps also need to be re examined.
    I’d have to do the math on it for potencies. But you only get 2 more weapon skills under riddle of Fire now as opposed to before (and that's with a high skill speed build with a lower than 2 second GCD), and don’t get that bigger buff on demolish. It might work out to be a slight buff, but not a massive one. That’s not to say that monk isn’t over performing in general, because it absolutely is. I suspect they didn’t consider how auto attack damage would scale with a fourth stack of greased lightning since that will add up a lot.

    Also I agree. Red mage has needed help ever since it was introduced. Embolden isn’t enough support and I think the devs are over valuing vercure and verraise. There’s not really a reason red mages should be lagging so far behind. Summoners they already said are going to be looked at in 5.08 and 5.1
    (0)
    Last edited by wereotter; 08-15-2019 at 10:42 AM.

  7. #17
    Player
    Naryoril's Avatar
    Join Date
    Sep 2013
    Posts
    229
    Character
    Y'sira Nia
    World
    Leviathan
    Main Class
    White Mage Lv 100
    Quote Originally Posted by wereotter View Post
    So they took away Hagakure (and reintroduced it in a much weakened state) to replace it with being able to do two midares back to back sometimes.
    No, they replaced it with Ikishoden, a flat 50 kenki buff. Yes it generates less kenki (50 instead of 60) and on a longer cooldown (60 instead of 40) and leads to more midares (due to not spending sen to get that kenki), but Tsubame-Gaeshi has absolutely nothing to do with it.
    (0)

  8. #18
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,861
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by armandojc3 View Post
    Stormblood samurai pretty much.
    How? SB SAM had incredibly tight windows when playing at minimum SkS, and even could make use of Yaten-Enpi in SkS-priority builds to perfect their Hagakure timings, with a 3-2-3 repeating Sen count on said Hagakure. What took at least upper-mid SkS for rotational variance before is now available to all as baseline rotational leeway, and then made even more lax via the 13% attack speed at level 78. Add the lack of Hagakure to that and ShB SAM just doesn't have that level of complexity or urgency.

    On topic: If you liked spamming Midare before, you'll still definitely like ShB SAM. Otherwise, try it out for yourself because you won't fully know until level 78.
    (1)

  9. #19
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,861
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by armandojc3 View Post
    Never ask for nerfs.
    So... always ask for power creep and content being made trivial?
    (0)

  10. #20
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    when looking at e4s, dont think blm need nerfs..

    but mnk might need a sligt nerf, like Smn got a nerf after beeing top dps in ca. 4.1 (top dps with utility is never good)

    and sam a buff ofc
    (1)

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