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  1. #1
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,106
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by RidiculouslyComplicated View Post
    The riddle of fire change was a massive buff, the slight loss of damage does not compare the haste down the skill no longer has. Samurai’s “buffs” amounted to shoha giving like 10 more dps. Monk is overtuned, drg is fine, blm is fine, nin is utterly bad and sam is slightly undertuned. They all still need massive QoL changes bar black mage. We will see what happens in 5.08/5.1 but as it stands mnk is about 700 average rdps ahead of sam. Rdm/smn and ranged dps also need to be re examined.
    I’d have to do the math on it for potencies. But you only get 2 more weapon skills under riddle of Fire now as opposed to before (and that's with a high skill speed build with a lower than 2 second GCD), and don’t get that bigger buff on demolish. It might work out to be a slight buff, but not a massive one. That’s not to say that monk isn’t over performing in general, because it absolutely is. I suspect they didn’t consider how auto attack damage would scale with a fourth stack of greased lightning since that will add up a lot.

    Also I agree. Red mage has needed help ever since it was introduced. Embolden isn’t enough support and I think the devs are over valuing vercure and verraise. There’s not really a reason red mages should be lagging so far behind. Summoners they already said are going to be looked at in 5.08 and 5.1
    (0)
    Last edited by wereotter; 08-15-2019 at 10:42 AM.

  2. #2
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    when looking at e4s, dont think blm need nerfs..

    but mnk might need a sligt nerf, like Smn got a nerf after beeing top dps in ca. 4.1 (top dps with utility is never good)

    and sam a buff ofc
    (1)

  3. #3
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Sam is still fun, if a bit clunkier to play (having to eat a Sen with a terrible version of Hagakure to line up with buff windows is painful). Damage-wise it needs some buffs. It's very hard to compete with MNK right now, which is just running away with it after their buffs in 5.05. Out of 7 Titania Ex runs tonight, I think I beat out the monk once, maybe twice and that took me playing absolutely perfectly and using food. The damage monks put out, along with being able to ignore most positionals, is just hard to compete with. Downtime especially hurts as you have to realign yourself mid fight to adjust-- ie, if you're off the boss for a few seconds and normally eat a Gekko Sen with Hagakure, you have to predict ahead and adjust on the fly, maybe not eating that Sen or instead eating a Yukikaze Sen.
    (0)

  4. #4
    Player
    Drayos's Avatar
    Join Date
    Jun 2019
    Posts
    292
    Character
    Sethra Rage
    World
    Odin
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Shurrikhan View Post
    It is if you refuse to nerf even the jobs which are clearly overpowered at present, pushing everyone else up instead to the same level of overtuning.
    Finally I read someone else who gets this.

    In every post it’s always 101 people saying “no don’t nerf me buff other jobs” this is a indirect nerf to your job reguardless ontop of this damage % wise it comes out identical. Weather u buff class A by 5% or nerf class b by 5% the dps difference is still reduced by 5%

    I don’t understand why people seem to freak out at this logic, they’d prefer 3/4s of the job list to be buffed to ensure they aren’t nerfed but ignore the impact this will have on current content.

    This is how u get to jobs doing a million dps over time and requiring stat squish’s to fix.
    (2)

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