Although this is a relatively minor issue compared to all the troubles Astrologian has going for it, I want to take a moment to talk about Draw and Play being separate buttons. Supposedly, this was done so that Draw immediately goes on cooldown. However, as many have pointed out, we already have actions that behave that way, such as Earthly Star and Horoscope. There's only one real reason I can think of that explains why it has been split across two different actions and that is visibility. Unlike Earthly Star and Horoscope, it's possible to hold a card past the point when Draw comes off cooldown. For as long as a card is held, it isn't possible to see when Draw is ready to be used again.

So here's a solution: Put the recast timer for Draw on the job gauge. We would then have a way to view the recast timer without taking up the space of a whole hotbar button just to display information.