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  1. #91
    Player
    Ahrijlaken's Avatar
    Join Date
    Jan 2017
    Posts
    70
    Character
    Ahri Eija
    World
    Moogle
    Main Class
    Scholar Lv 76
    DPS is the easiest thing to balance : You get the data of rDPS and pDPS and you ajust potency.
    RDM is not a damage support DPS class, rdm deserve better pdps, period.

    BLM deserve the first spot, it's normal, it's a slow cast/mobility caster with 0 utility for the group beside his damage. Then Monk 2nd ok no problem, then every DPS ( exepct ninja/dancer) should be 3rd with dragoon and machinist and then Ninja/Dancer should be 4th but not too far behind the other like it is now. Ninja/dancer deserve better pDPS.
    (4)
    Last edited by Ahrijlaken; 08-13-2019 at 07:38 AM.

  2. #92
    Player
    geekgirl101's Avatar
    Join Date
    Aug 2013
    Posts
    469
    Character
    M'leineya Leoh
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    So I decided to go all out on an E1S dummy and see what state RDM really is in for myself. I'm just over 450 iLevel whilst a fellow FC member who is a 440 iLevel DRG battled out against another dummy. I used food, the DRG didn't. I had everything on CD without missing a second in the fight and high uptime on procs and failed with 4% remaining. The DRG completed hers with 6 seconds remaining.

    I got served by a DRG who is over 10 iLevels lower than me and wasn't even using food and 450 is supposed to be E1S content.
    (0)
    Last edited by geekgirl101; 08-13-2019 at 09:11 AM.

  3. #93
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by geekgirl101 View Post
    So I decided to go all out on an E1S dummy and see what state RDM really is in for myself. I'm just over 450 iLevel whilst a fellow FC member who is a 440 iLevel DRG battled out against another dummy. I used food, the DRG didn't. I had everything on CD without missing a second in the fight and high uptime on procs and failed with 4% remaining. The DRG completed hers with 6 seconds remaining.

    I got served by a DRG who is over 10 iLevels lower than me and wasn't even using food and 450 is supposed to be E1S content.
    I keep seeing you post stuff like this, but SSS is tuned to the the RDM. Usually its a bit harder than it should be, but its still doable. The DRG beating their dummy just means relatively, they should be better at DRG than you are at RDM, if it was a fair metric. Although, SSS is usually a bit too hard on the RDM and is overtuned. EIther way, its not a tool you can use to inter-measure between classes.

    Earlier I saw you say that the tanks were out DPSing you, the only reason that should happen is if you die... and die allot.
    (0)
    Last edited by Zyneste; 08-13-2019 at 09:44 AM.

  4. #94
    Player
    geekgirl101's Avatar
    Join Date
    Aug 2013
    Posts
    469
    Character
    M'leineya Leoh
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Zyneste View Post
    I keep seeing you post stuff like this, but SSS is tuned to the the RDM. Usually its a bit harder than it should be, but its still doable. The DRG beating their dummy just means relatibely, they should be better at DRG than you are at RDM. Although, SSS is usually a bit too hard on the RDM and is overtuned. EIther way, its not a tool you can use to inter-measure between classes.

    Earlier I saw you say that the tanks were out DPSing you, the only reason that should happen is if you die... and die allot.
    I don't recall what happened in that fight, I may have died 3 or 4 times that caused my DPS to bottom out but other DPS jobs that died a lot also were able to bounce right back up again with no trouble. Without parse details I'm unable to show or understand what was going so horribly wrong for me and why I struggled so hard to keep up with the remaining DPS, that's why I decided to tackle an E1S dummy to see if it was just RDMs in general or if maybe my moving around the fight so much was costing me so much DPS that I needed to adjust how I moved around in that fight. SSS is supposed to help you determine if you're capable of doing enough damage to assist the rest of the party in defeating the boss before it hits enrage, if not then what else is it supposed to be for. All I know is I was the lowest DPS by a lot and that I couldn't even defeat a dummy in 450 gear for content that was for 450 gear, that's like several millions of damage in comparison that I wasn't able to help tear off to avoid enrage and from previous fights in places like EX trials and E1S that is exactly what happens with us barely avoiding the enrage even in a flawless run without me or anyone else dying or missing my rotation and still performing abysmally in comparison to the other DPS jobs. It's so flawed logic that having utilities means my job needs to be severely punished when I'm barely using the ones that are the reason for my job being punished. If raise really is the real issue then give BLMs one, call it something like Reanimate, and make us all even-steven.
    (0)
    Last edited by geekgirl101; 08-13-2019 at 10:21 AM.
    Gaius van Baelsar: Nor is this unknown to your masters. Which prompts the question: what came first, the chicken or the egg?

  5. #95
    Player
    AikenDrum's Avatar
    Join Date
    Jul 2017
    Posts
    132
    Character
    Mio Aiken
    World
    Louisoix
    Main Class
    Pictomancer Lv 100
    I found e1s sss clearable if you delay second manafication after embolden to fit one more finisher right before 3min mark
    Also according to the sheet drg is supposed to have only 350 more dps for e1s sss
    (0)
    Last edited by AikenDrum; 08-13-2019 at 02:53 PM.

  6. #96
    Player
    Janhyua's Avatar
    Join Date
    Aug 2014
    Posts
    451
    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80
    Dancer are getting blocked out on PF on Elemental both the JP and EN players

    so you are not alone in this
    (3)

  7. #97
    Player
    Janhyua's Avatar
    Join Date
    Aug 2014
    Posts
    451
    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80
    its funny how people used to love raid buff but this expansion they started blocking nin and dancer both raid buff
    (3)

  8. #98
    Player
    geekgirl101's Avatar
    Join Date
    Aug 2013
    Posts
    469
    Character
    M'leineya Leoh
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    NIN, DNC, RDM and SMN getting blocked. AST also got pooped on. Leaves just DRG, BLM, SAM, MNK, BRD and MCH as the highest DPS jobs. I tried BLM, I'm not so comfy with it, and not too comfy playing BRD in raids either because too many adjustments in how the job is played makes me go into a full-blown anxiety attack. I may try leveling my DRG again since it's the only other job I've had practice on in the past that I was ok with, but that's gonna set me back by a lot since I didn't get it to 70.
    (4)
    Last edited by geekgirl101; 08-13-2019 at 04:52 PM.
    Gaius van Baelsar: Nor is this unknown to your masters. Which prompts the question: what came first, the chicken or the egg?

  9. #99
    Player
    BarretOblivion's Avatar
    Join Date
    Jun 2017
    Posts
    428
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    SAM/BLM should be the top pDPS as stated they have 0 raid utility while I would argue MCH should be 3rd followed by MNK. The reason for MCH is they have 0 raid utility when it comes to increasing other's damage with only Tactician as a raid wide mitigation. Compare that to Brotherhood which is just a flat 5% damage boost and you get to the point where I would argue it should be at the upper part of the rest of the group. Dragoon, Ninja, and Dancer as the last should bring up the end of the spectrum. Dragoon has quite a bit of utility although its between 1 person and a crit buff while Ninja is just fantstic for Trick Attack being up every what is it 60 secs?
    Now, RDM needs to be closer to the center of the spectrum in my humble opinion. Its still designed at its core to be a progression/learning job that helps clear content and then you swap to SMN or BLM for optimal speed kills. That's fine but RDM in my opinion besides its raise has almost 0 raid wide utility. Embolden with its tappering off effect and only being physical damage for as long of a cooldown as it is doesn't justify me considering a RDM a support DPS. Yeah, raise is nice for healers but RDM can't spam the darn thing else they run out of mana and you know... weakness exists. RDM needs their damage raised or buff Embolden to be a stagnant flat damage up until it runs out with a shorter cooldown.
    (0)
    Last edited by BarretOblivion; 08-13-2019 at 05:02 PM.

  10. #100
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Zyneste View Post
    Personally, I just want to be done with it all. Give all casters a role skill raise or none of them. Give all casters a role skill raise or divide the caster role into Janitors (raisers) and Real Casters.
    While I agree with the former, this would call for turning rezzes into role actions across the board. Have Resurrect be the DPS role action on a 90-120s cooldown, and have Raise be the healer role action that is a spell with a 10s cast time.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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