I understand why raiders find verraise and vercure useless, but as a dungeon player I would really, really hate to lose them. I prevented at least two or three wipes just in the past few days with those spells. (And more importantly, preventing them was fun.)

Honestly, I don't see a problem with just boosting RDM damage (and/or group damage boosts) while leaving vercure/verraise as they are. If vercure and verraise are useless in raids, and the extra damage makes very little difference in dungeons, then it seems like there's no need to balance the two against each other. They're meant for different types of content.

I don't mind verraise being removed from dualcast, though.