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  1. #11
    Player
    Zerathor's Avatar
    Join Date
    Jun 2016
    Posts
    441
    Character
    Jack Cinder
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Alym View Post
    I love all the casters near equally and have mained all of them at some point. SMN and RDM were caster darlings in SB and now it's BLM. BLM now completely pushes both others out of relevancy and while you may enjoy it now that BLM is on top, remember how that felt during SB when BLM was irrelevant. This current situation with BLM is not balance either, same as how it wasn't balance when SMN (and RDM to a lesser extent) were vastly better.

    One thing you bring up, though, is very important and I talk about it as much as I can: caster Raise. I've seen multiple posts on the JP side SMN thread calling for its removal with 30 or so likes each but when I or someone else post about it in NA forums it never gains traction and I've found it incredibly frustrating. The biggest and most common factor that really severely harms caster balance is Raise. In SB, it made BLM the odd one out. Now, in ShB, it makes SMN and RDM far too weak. In the live letter, Yoshi even mentioned lack of Raise as a reason for BLM's huge damage. It makes balancing casters seemingly impossible for the dev team.

    Raise is at the same time very powerful and very weak for SMN and RDM. During prog, it's incredibly strong as it allows you to see more mechanics by preventing wipes. After that, it's usefulness drops considerably but the DPS tax for SMN and RDM remains forever. And the ShB Raise DPS tax is far far heavier than it has ever been. It's so heavy, it allows BLM to shove SMN and RDM out of relevancy.

    The best solution is to make Raise a caster role action as an oGCD with an enormously long CD, or to remove Raise from SMN and RDM. Anything else and it just serves to destroy caster balance.
    The disparity we see now isn't what it was.
    Here's deltascape
    https://www.fflogs.com/zone/statistics/17

    Here's eden currently
    https://www.fflogs.com/zone/statistics/29

    Casters roughly equal in runs, rdm sagging behind a little bit.

    I'd be all for them being equal r damage if raise is removed but even if it's not, this is what balance looks like (for the casters at least). They're not in bad spots. They're just not overtuned anymore. Nowhere near being pushed to irrelevancy.
    (3)
    Last edited by Zerathor; 08-10-2019 at 02:28 AM.