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  1. #31
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    I'm just hoping they give jobs separate action bars from classes so that people like me who are very particular about their ability placements won't be screwed up too much when switching between the two =P
    (2)

  2. #32
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Estellios View Post
    I'm just hoping they give jobs separate action bars from classes so that people like me who are very particular about their ability placements won't be screwed up too much when switching between the two =P
    Oh yea... it would be completely counterproductive if switching to a job simply removed all your cross class skills and filled in the slots with job skills randomly each time. I honestly expect that jobs will have their own saved action bars.
    (0)

  3. #33
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Quote Originally Posted by Estellios View Post
    I'm just hoping they give jobs separate action bars from classes so that people like me who are very particular about their ability placements won't be screwed up too much when switching between the two =P
    It's a pretty safe bet that you're going to get new action bars.

    Afterall, LNC and DRG are indeed separate entities and you won't have access to the same cross-class abilities (if any). They have only recently alleviated that horrible mess of switching class and having to add your actions to the bar again, I hope they are smart enough to not go backwards.
    (0)

  4. #34
    Player
    AngryNixon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    635
    Character
    Angry Nixon
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    I'm hesitant to say you will not be able to "cross-class", and in any event I might say that when it's a job using non-exclusive class abilities or weapon skills or magic from other classes it's a relationship more akin to a job and sub-job from 11 instead of the slightly heavier mix we have now that we define as cross-classing. I think per this post:

    http://forum.square-enix.com/ffxiv/t...764#post449764

    you will have access to whatever you have access to now plus the Job Abilities and Weapon Skills or Magic (which are evidently exclusive). The chart explicitly states what is and isn't exclusive and, I could be wrong, I don't see why that wouldn't carry on.

    The question I have is whether or not the 15/10 split will change from main "class" abilities to other random class non-exclusive abilities. I hope that it would change to 20 job/5 off-class if anything but, in any event, for a CNJ/WHM for instance there are only a total of 20 things you can choose from if you add them up anyhow. I think being able to pick up a few key/interesting things from other classes is integral to this game because what the hell would you fill your bars with otherwise? If it stays 15/10 the 15 now representing the max amt. of things you can set from your job then you'll have to be a little more choosey with what things you ignore from your own class. The other thing I simply didn't consider was the possiblity of a 20/10 split which would let you fill your 30 slots completely. That would allow full use of your job and some other crap.
    (1)

  5. #35
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    As far as cross classing goes, all we were told was that our ability to do so would be limited when on a job. How it would be limited is a guessing game at this point.

    While I see the popular expectations to be having no ability to cross-class or having the number cut in about half. I like to think that the limit may come in the form of what class(es) one can cross class from when on a specific Job. Such as PLD being limited to only CNJ skills.
    (0)

  6. #36
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    I actually thought it would be pretty badass if they let us go from being Glad to Pld mid battle. Granted, I wouldnt want it so you could flip back and forth on a whim, so maybe a cooldown timer? BUt imagine starting a fight as Glad, it starts getting tough (assuming you could still find a tough fight) hit a hot key and get a wicked ass animation (bright flash?) as it autochanges you into you PLD af gear and your skills are changed on the fly. WHile I am most certainly sure this will NOT be how it is done, when they first announced these its the first thing I thought of. Having each animation per job be different (like having blms animation be all fire or shadows for the change) would also be pretty sweet.
    (1)

  7. #37
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    I'm very curious if and/or what job traits there will be. Curious questions, hmmms!
    (1)

  8. #38
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    @AngryNixon: The problem with a 20/10 split is that Archers currently have 17 standard abilities due to needing Light shot and (for some reason) Refill. Adding the 5 from Bard would push it to 32 abilities, so unless we are able to remove abilities when jobs are released (I'd so love to get rid of Refill...), the 20/5 thing seems to be the most probable.
    (0)

  9. #39
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Fiosha_Maureiba View Post
    I'm very curious if and/or what job traits there will be. Curious questions, hmmms!
    Nice! how did I forget that? Adding that question now.
    (0)

  10. #40
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    My thought with cross classing is that the classes used to unlock the job will have allowable skills in that job. For example, according to one of Yoshida's early interviews PLD is unlocked by 30 GLA/15 MRD so my expectation is that all GLA skills are allowable for PLD and all or half of MRD skills are also allowable. For PLD this works since both GLA and MRD can tank, so it's complementary. If BLM is THM/CNJ then, once again, it's complementary a far as cross class skills go.

    There has been other interviews where Yoshida didn't mention the 2nd class requirement with regard to unlocking jobs (Live interview 2 maybe?) so I'm not even certain that unlocking jobs is a lvl 30/15 situation or just lvl 30, but if we go with Yoshida's first comment which was 30/15, then there ya go.
    (0)

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