Consolidate Egi Assaults: 
A common complaint of summoner is that it feels to busy. This is the  first area I would look in reducing “busyness”. Consider consolidating  Egi assaults so that they generate the same Ruin 4 stacks per minute  whilst reducing overall button presses. If the cooldown is increased, it  also improves the feel of the abilities as they would naturally have to  be more potent which is a personal preference of mine – I want Egi  abilities to feel more powerful and this would be a step in that  direction. 
Suggestion: 
- Egi Assault 1 and 2 now have a cooldown of 60s. (Optionally no longer has 2 charges)
 
- Double their current potency.
 
- Each Egi Assault generates 2 Ruin 4 Stacks.
 
This reduces the OGCD count by 2 per minute (2 down from 4 per minute).  It does introduce possible error by the player in using an Egi Assault  whilst they have 3 stacks (3 + 2 = 5) when their maximum is 4 stacks,  but I think this is acceptable. Further, this is also a nerf to Titan  Egi’s defensive shield but I think this is also acceptable or  optionally, the % could be change to compensate for this. There are  other possible solutions such as consolidating them even further to  simply “Egi Assault” so that it would be simply 1 OGCD instead of 4 per  minute etc. 
Instant Ruin 4 Generation via Egi Assaults:
Consider making them generate Ruin 4 stacks instantly on button press as  opposed to having the animation play as a requirement for it. This  would result in more responsiveness from pets via having Ruin 4  instantly available and no opportunity to ghost the Ruin 4 generation  part of the ability. Titan Egi should also generate Ruin 4 stacks from  his shield ability “Earthen Armour”.