Consolidate Egi Assaults:
A common complaint of summoner is that it feels to busy. This is the first area I would look in reducing “busyness”. Consider consolidating Egi assaults so that they generate the same Ruin 4 stacks per minute whilst reducing overall button presses. If the cooldown is increased, it also improves the feel of the abilities as they would naturally have to be more potent which is a personal preference of mine – I want Egi abilities to feel more powerful and this would be a step in that direction.
Suggestion:
- Egi Assault 1 and 2 now have a cooldown of 60s. (Optionally no longer has 2 charges)
- Double their current potency.
- Each Egi Assault generates 2 Ruin 4 Stacks.
This reduces the OGCD count by 2 per minute (2 down from 4 per minute). It does introduce possible error by the player in using an Egi Assault whilst they have 3 stacks (3 + 2 = 5) when their maximum is 4 stacks, but I think this is acceptable. Further, this is also a nerf to Titan Egi’s defensive shield but I think this is also acceptable or optionally, the % could be change to compensate for this. There are other possible solutions such as consolidating them even further to simply “Egi Assault” so that it would be simply 1 OGCD instead of 4 per minute etc.
Instant Ruin 4 Generation via Egi Assaults:
Consider making them generate Ruin 4 stacks instantly on button press as opposed to having the animation play as a requirement for it. This would result in more responsiveness from pets via having Ruin 4 instantly available and no opportunity to ghost the Ruin 4 generation part of the ability. Titan Egi should also generate Ruin 4 stacks from his shield ability “Earthen Armour”.