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  1. #1
    Player
    Hawklaser's Avatar
    Join Date
    Jul 2011
    Posts
    373
    Character
    Kyterra Lianleaf
    World
    Excalibur
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Nixxe View Post
    Quote Originally Posted by Hawklaser View Post
    So communication and coordination is for inexperienced casuals? Right.. I'm sure the top end raiders don't use those skills at all.

    The numbering of mobs by the tank was just simple and quick communication of which mobs were going to get agro built up first allowing single target dps to safely focus on a target and go to town. The one marked 1 often was a priority target anyways. And the 2nd told the same dps which mob was going to have more agro built up on it so they could continue at full speed. Plus during all of that a good tank also probably built up more than plenty if agro on everything so that healers and aoe dps didn't pull hate either.

    But then again, tanks got it easy now and can just spam a single low potency aoe and not worry about anyone pulling hate so long as tank stance is on instead of actually having to build and manage agro across the whole enemy group by using multiple abilities.
    I find it really funny how quick people are to rationalize the "training wheels" when they were the ones benefiting from them. Be good and AOE them down. Don't act like ARR was difficult just because you had no idea what you were doing. Coming from WoW, ARR felt like the Little Tikes version of an MMORPG.
    Did you not notice how nothing was mentioned about the size of the pull, just the generic skills and tools of communication and coordination being used? If the pull is large enough for the single target dps job like DRG to warrant using their AoE skill combo, they should be using their AoE combo. If the pull is a smaller pull, they should be using their single target combo instead.

    Just was explaining the purpose of why a tool you think is archaic was included, and is still present in the game. No rationalization about training wheels at all.

    But then again, I do remember plenty of Summoners in XIV 2.0 ripping hate off of tanks left and right from only a couple Bio+Miasma -> Banes even with tank stance on, much like how Aflliction Warlocks in Vanilla WoW would do so from tanks that didn't know how to keep threat on multiple targets either. Or did you forget about how Old School WoW Warrior tanks would have to stack Sunder on the main target and then Sunder tab Sunder tab Sunder tab through most of the other targets to maintain hate from the healers and AoE dps classes while also keeping the single target dps from ripping hate from the one target? It wasn't always grab everything and aoe like crazy in WoW either, and communication and coordination were pretty important in clearing content.
    (1)

  2. #2
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Hawklaser View Post
    Did you not notice how nothing was mentioned about the size of the pull, just the generic skills and tools of communication and coordination being used? If the pull is large enough for the single target dps job like DRG to warrant using their AoE skill combo, they should be using their AoE combo. If the pull is a smaller pull, they should be using their single target combo instead.

    Just was explaining the purpose of why a tool you think is archaic was included, and is still present in the game. No rationalization about training wheels at all.

    But then again, I do remember plenty of Summoners in XIV 2.0 ripping hate off of tanks left and right from only a couple Bio+Miasma -> Banes even with tank stance on, much like how Aflliction Warlocks in Vanilla WoW would do so from tanks that didn't know how to keep threat on multiple targets either. Or did you forget about how Old School WoW Warrior tanks would have to stack Sunder on the main target and then Sunder tab Sunder tab Sunder tab through most of the other targets to maintain hate from the healers and AoE dps classes while also keeping the single target dps from ripping hate from the one target? It wasn't always grab everything and aoe like crazy in WoW either, and communication and coordination were pretty important in clearing content.
    It was actually necessary at one point in WoW due to how the game was designed. It was never necessary for leveling content in this game, and it's a complete joke for you to suggest otherwise, much less for you to pretend all communication and coordination is equally useful and necessary as though marking targets in a leveling dungeon has anything substantial in common with the coordination needed for savage raiding. You liked your training wheels. That's fine. I'm actually not interested in making fun of you for it. I just find it a bit ridiculous that people bend over backwards to justify their use of training wheels while spitting vitriol at players for needing the same.
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