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  1. #121
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by HakaseNyan View Post
    I can't tell where you're going with this. Was it really so wrong for "inexperienced casual players" pre-50 to be using a means of communication so they don't lose enmity and get others killed? Were tanks really expected to be able to pull multiple groups, survive, and keep enmity by the time everything was killed? I don't believe that was even possible without proper party composition. With the TP restrictions, bard, monk, and dragoon would be empty before everything died. Also, bard and monk wouldn't have invigorate if they didn't level lancer; meaning even less TP. By the time they could kill everything, the tank would either die or healer runs out of MP leading to the tank still dying.

    When you say stuff like, "Be good and AOE them down" as if ARR leveling dungeons were a cake walk like they are today - I don't know what the heck you are talking about.
    ARR dungeons were really easy, even in ARR. The mechanics were simplistic, relatively unvaried, and even told you when and where they were happening, to say nothing of how simple the classes and jobs were. Go back and look at them again. None of them are complicated in the slightest. The only thing that made them hard is that people absolutely sucked at them. Yeah, AOE wasn't as effective or widespread as it is now, but it was absolutely still a choice and the correct one to make whenever possible. Stop pretending ARR was hard. You were just worse than you are now.
    (1)

  2. #122
    Player
    AnnaUK's Avatar
    Join Date
    May 2019
    Posts
    167
    Character
    Baby Qween
    World
    Spriggan
    Main Class
    Dancer Lv 81
    Quote Originally Posted by AriaEnia View Post
    I wish I can be a sprout forever. I have 96 days of playing time but there's still a sprout on my name. I'm free of people judging me, I'm still a newbie.
    I had the starter sprout but it never went to the flowering one.. it just vanished. Weird. I wish I still had mine on
    (0)

  3. #123
    Player
    Kemiko's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    291
    Character
    Kemiko Oyung
    World
    Faerie
    Main Class
    Dancer Lv 100
    Ah yes, the era of 2.x. When Swiftcast required you to get THM to lv32, leaving many healers without it. When people Fate-trained to 50, giving you the era of CNJ queuing for Stone Vigil and onward. The time of Brayflox status struggles for SCH, WARs without Provoke. Hell, I'll take you way back: Pre-2.2 WAR. That just sucked.

    Back when Amdapor Keep had bees or pre-nerf Twintania or Pharos Sirius. I don't remember ARR being any more difficult than any current MSQ stuff but it's definitely waaaaaaaay easier nowadays than before. I still remember when Overpower had an obnoxiously long animation and Flash gave the slightest of enmity.

    I had to ask my tanks back then if it was okay to triple flare. And if they were okay with that if it was okay to triple flare under the effects of an int oot and raging strikes.

    X| So many deaths.
    (3)

  4. #124
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Lilseph View Post
    I'll be the bad guy.

    I don't know why we talk about new players as if they were defenseless babies. When I started playing during 2.0, I picked the tank role up and I KNEW that I had to wear heavy armor because I have to eat damage and better armor gives better reduction, right? Like every RPG ever. You learn while doing dungeons that, as you progress, better gear will drop (Green big numbers with a plus sign indicating it's an upgrade) And that's a something you have to be aware of, specially when you know you will get paired up with other people. So I feel it's just laziness. It's an attitude that I've seen plenty of times in this game no matter what level.
    I don't think you are the bad guy. FFXIV is not a hard game to grasp.

    It is a mark of mental laziness to not be geared in the ballpark. If you do the side quests, the game gives you the gear. All you have to do is complete the quests.
    (1)

  5. #125
    Player
    Azbroolah's Avatar
    Join Date
    Jun 2016
    Posts
    39
    Character
    Atticus Macalistar
    World
    Faerie
    Main Class
    White Mage Lv 80
    Quote Originally Posted by AnnaUK View Post
    I had the starter sprout but it never went to the flowering one.. it just vanished. Weird. I wish I still had mine on
    The one with the flower indicates a returning player. It doesn't come from the starter sprout.
    (3)

  6. #126
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    My alt is both a returner and a new player. I actually want the new player one back.

    Dumped that novice network trash though on it, worthless chat spam. Anyone new reading this don't bother with Novice Network.
    (1)
    WHM | RDM | DNC

  7. #127
    Player
    Zhamkyong's Avatar
    Join Date
    May 2015
    Posts
    282
    Character
    Nizbalial Vegalia
    World
    Phoenix
    Main Class
    Dark Knight Lv 80
    I think i will be a mix of bad and good here, so to speak.

    Someone mentioned above that the game should force the new players to go into the Hall of the Novice to learn the basics of combat, and while i have to agree on that term at the same time have to disagree. While it's true that the game should have a way to teach, it is the responsability of the player to learn. I may be biased in my way of thinking because i have played videogames since... the Megradive? So it may be just a force of habit that i have, but it's the responsability of each player to learn their kit. When i tried the game on the beta, no one explained to me how the system worked, or what gear i should be using. I played the game through trial and error. Some players claim that the dungeons do not teach anything, but in reality it's the best scenario to learn by ourselves to use our skills in a appropriate manner, little by little until we reach max level. We cannot blame a game, any game, that it has little means to teach or inform it's new batch of players when some of them skip all the dialogues and windows without even read them. Example: A level 50 Gladiator in Aurum Vale? That's user it's at fault, not the product... Since now the game tells you that you have to earn the Job Crystal when you reach level 30.

    When do the training wheels come off? -> This one is easy, level 30.

    It's when we get our Job and shit starts getting serious. We are now at level 80, a game cannot stay "newbie friendly" forever. If it is, then we have abominations like Steps of Faith, where the difficulty it's an absolute joke. A party can complete this... thing, without even doing a single mechanic right. How can we ask a new player to use his/her kit like it's meant to (not for Savage, just for NORMAL difficulty), if we just let them pass every challenge with no effort?

    Edit: I forgot a last thing:
    I do not know about you, but i am here to play, and that means to learn how to use everything that involves the gameplay.
    (3)
    Last edited by Zhamkyong; 08-10-2019 at 06:26 AM.

  8. #128
    Player
    AngeliouxRein's Avatar
    Join Date
    Sep 2018
    Location
    Gridania
    Posts
    312
    Character
    Angelioux Hymnwesfv
    World
    Halicarnassus
    Main Class
    Miner Lv 90
    Quote Originally Posted by Lmcgyver View Post
    Wait... that makes no sense though. Fire/Blizzard I/II only grant 1 stack, and will outright drop your Astral/Umbral if cast from the other element; a straight Fire II from Umbral Ice would drop your Enochian, preventing Fire IV and Foul, along with dropping your Umbral Hearts. Were you using Transpose or a cast of Fire III to switch to Astral Fire? Assuming you were, that would in any case be three fire spells cast in Astral Fire before your first Flare, using up all your Hearts and thus preventing the use of a second Flare.
    Lol , my bad, I kind of left that out but yeah I would use blizzard 3 and fire 3 to go back and forth.
    Didn’t feel the need to add that since I felt it was standard knowledge for BLM lol. Didn’t mean to confuse you.
    (0)

  9. #129
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,106
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Zhamkyong View Post
    I think i will be a mix of bad and good here, so to speak.

    Someone mentioned above that the game should force the new players to go into the Hall of the Novice to learn the basics of combat, and while i have to agree on that term at the same time have to disagree. While it's true that the game should have a way to teach, it is the responsability of the player to learn.
    Before you can get the quest for Sastasha, the MSQ does actually direct you to the hall of the novice to learn the basics of your role.
    (1)

  10. #130
    Player
    Zhamkyong's Avatar
    Join Date
    May 2015
    Posts
    282
    Character
    Nizbalial Vegalia
    World
    Phoenix
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by wereotter View Post
    Before you can get the quest for Sastasha, the MSQ does actually direct you to the hall of the novice to learn the basics of your role.
    Yes, but it's optional. Or i am mistaken about that?
    (1)

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