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  1. #1
    Player
    dustdjinn's Avatar
    Join Date
    Sep 2015
    Posts
    233
    Character
    Riku Reinhart
    World
    Balmung
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by xbahax92 View Post
    Bard always had an identity crisis. Bard always had those utility skills and in Stormblood even more DPS than Machinist (the other phys. ranged DPS lower in DPS and almost nothing contributing to the group).
    In Heavensward Bard turned into a caster being the most clunky job ever.
    Im wondering, why they dont change bard into a second support instead so bards can support the group like dancers do. Maybe they miss feedback, they might change their mind?

    edit:
    Also about healers, I doubt they will do any major changes in 5.x. I actually expect (or at least hope for) a revamp of the healer jobs. I do not want to miss the chance to see new "ways" of healing the party. Necromancer (as a Healer), Melee Healer or actually fix the gameplay of current healers and add a bit more spice to their dps kits. Maybe they'll come up with better ideas by 6.0...
    Correct me if I am wrong but don't the job quests for bard talk about supporting their party with their songs? So I would argue THAT should be their identity based off the lore they put in place.
    (7)

  2. #2
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Odin
    Main Class
    Dancer Lv 90
    Quote Originally Posted by dustdjinn View Post
    Correct me if I am wrong but don't the job quests for bard talk about supporting their party with their songs? So I would argue THAT should be their identity based off the lore they put in place.
    I wouldn't use that a good enough argument especially when you compare it to the lore of AST cards, Bole, Spire, Ewer all have lore that does not indicate dmg up yet there they are and unlikely to change before next expansion if ever. At this point if it helps achieve balance but contradicts lore it is screw lore at this point(for good and bad reasons).
    (3)
    Guy butt is best butt <3

  3. #3
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Crushnight View Post
    I wouldn't use that a good enough argument especially when you compare it to the lore of AST cards, Bole, Spire, Ewer all have lore that does not indicate dmg up yet there they are and unlikely to change before next expansion if ever. At this point if it helps achieve balance but contradicts lore it is screw lore at this point(for good and bad reasons).
    Well a lot of that whole mess has a lot to do with drastic job changes without them going back into old 2.0 content and rewriting, you both have good points. For example: Bards in 2.0 had the Healer LB3[I always thought that was pretty awesome, but.....]. So what happened? Well they decided to listen to the dpsdpsdpsdpsdpsdpsdps community,(and maybe they just didnt and straight up decided to go this route, but I can only think they made those major changes in 3.0 over outcry.) The end result, less mobility for some utility and higher-turret like damage. Also the worst LB of the 3 DPS types, as far as damage was concerned. The LB might be just a more streamlined decision, but personally I think that the outcries of "I'm a dps" had a little to do with it, at the least. The turret part. probably a little of that and a little bit of trying to make similarities between BRD and MCH. In conclusion, BRD used to have an identity more like the quests present, and even more so from 1.x, but not so much now
    (3)
    Last edited by ADVSS; 08-09-2019 at 07:57 PM.

  4. #4
    Player
    dustdjinn's Avatar
    Join Date
    Sep 2015
    Posts
    233
    Character
    Riku Reinhart
    World
    Balmung
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Crushnight View Post
    I wouldn't use that a good enough argument especially when you compare it to the lore of AST cards, Bole, Spire, Ewer all have lore that does not indicate dmg up yet there they are and unlikely to change before next expansion if ever. At this point if it helps achieve balance but contradicts lore it is screw lore at this point(for good and bad reasons).
    Isn't that the argument we are having right now? People are mad that they are making the jobs (bard and astro) not align with their core lore. It doesn't match and its making people upset. I'm saying this "bard has been a lot of things" excuse doesn't matter because they were made to be support, thats why people picked to play them. I can't speak for bards but the bards I know are upset and moved on to other classes and as an astro main the cards are boring now. I wished they would revamped the effects to be different from each other but they could have kept the seals. I do enjoy that new part.
    (11)

  5. #5
    Player
    Gwenorai's Avatar
    Join Date
    Feb 2019
    Location
    Ivalice
    Posts
    1,162
    Character
    Dyslexius Nervar
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by dustdjinn View Post
    Isn't that the argument we are having right now? People are mad that they are making the jobs (bard and astro) not align with their core lore. It doesn't match and its making people upset. I'm saying this "bard has been a lot of things" excuse doesn't matter because they were made to be support, thats why people picked to play them. I can't speak for bards but the bards I know are upset and moved on to other classes and as an astro main the cards are boring now. I wished they would revamped the effects to be different from each other but they could have kept the seals. I do enjoy that new part.
    Eh, I'm a BRD main and haven't really had many issues with it. I honestly love the changes to the gameplay - even if the 'songs' aren't actually buffing the party as they used to. I would rather Apex Arrow turned into Apex Ballard, though - an attack that also givesa weak buff/debuff to the boss that boosts players DPS. Only a small boost, like 5%. Yeah, as of right now only Apex Arrow is the one thing in the BRDs arsenal that it just 'meh'
    (2)

  6. #6
    Player
    Mikhaill's Avatar
    Join Date
    Jan 2015
    Posts
    616
    Character
    Xetsu Mitsuhara
    World
    Goblin
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Crushnight View Post
    I wouldn't use that a good enough argument especially when you compare it to the lore of AST cards, Bole, Spire, Ewer all have lore that does not indicate dmg up yet there they are and unlikely to change before next expansion if ever. At this point if it helps achieve balance but contradicts lore it is screw lore at this point(for good and bad reasons).
    Via the Wiki - Bards inspire allies to battle forward with melodies of soothing, strengthening or healing properties.
    Born as archers, these minstrels learned how to evoke magicks to empower their allies' spirits, greatly boosting their prowess in battle.

    This is not what it is anymore.
    BRD sucks butt right now. Don't care the numbers but I care about how fun a job is.
    Went from boring support - Bowmage/Support - Support - Bland range DPS with very little support.
    Why do they hate "support/utility" now? SB BRD was the best DPS in this game for me. I was so disappointed in 2.0
    when BRD wasn't as supportive as I wanted it to be, finally filled that spot in 4.0 just for it to be another boring,
    whack DPS that got shafted out it's utility and most of the utility is on DNC.
    Don't gut a job so it can be shifted into another job.
    (14)

  7. #7
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,137
    Character
    Flan Vongola
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by dustdjinn View Post
    Correct me if I am wrong but don't the job quests for bard talk about supporting their party with their songs? So I would argue THAT should be their identity based off the lore they put in place.
    Indeed, that was the case in ARR and HW. Back then, Mage's Ballad would refill parties Mana while Army's Paeon would refill TP. Battle Voice would double the effect of these songs. Then there was Foe's Reqiuem which has been removed. Even The Warden's Paeon had a use in HW (it had a freaking 3s cast before the very first job balance patch), best to combine with Warrior's Pacen debuff, but is right now only situational.
    (4)
    Last edited by xbahax92; 08-10-2019 at 01:17 AM.