I don't like this mindset you're saying here, the healer was probably letting you get low then burst heal you back up, unless you would have actually died, the pld sustain is unecessary
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"
This. As a WHM I usually let tanks hover between 75-50 health depending on what I have and spamming holy, especially at the start to take advantage of the stun - but if I have Benediction I'll let them get close to 10% to make it worth. I'm kind of annoyed by PLDs using Clemency as if I didn't know what I was doing, but DF is a horrible place for both tanks and healers - I kind of get them not trusting each other.
And how is the tank suposed to know that if the healer doesn't say anything? For good or bad we are responsable of the party so our survival is top our priority because if we die, the party will most likely die after us.
Our job is to survive, not to gamble if the healer will use his cooldowns or not.
Last edited by Marc-Vigar; 08-09-2019 at 12:59 AM.
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