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  1. #21
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by ReiMakoto View Post
    You need to be a real Job to have a Job identity. Real talk though, its been discussed so many times that FFXIV doesnt match Blues Job identity its unreal, so it doesnt bear repeating all of it. But a nice Sum up is BLU is historically used to support and compliment a party, something ffxivs cannot do
    Looks like points where missed young squire. Do keep up.

    The point is the same people advocating for Blue to be a "real job" are the same people who would have complained if it was a "real job". How many times have people said on this forum alone that "(Insert Class) doesn't feeeeeeeeeeeeeel like (insert class mentioned previously)"? And all the arguments I have heard from the "real jobbers" don't seem to answer the fundemental question.

    How do you keep the essence of the Blue Mage while keeping it within the framework of the Holy Trinity? Because let me tell you as a Summoner player it's frustrating to see every single thread about my class being a countdown to the "Muh not real Summoner" post and subsequent 20 car pile up that ensues.
    (3)

  2. #22
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Kemiko View Post
    BLU hasn't ever been a healer and I'm equally confused about this as I was when people were hoping DNC would be a healer (it never was either). Any FF I've ever played never had Geomancer as a healer either. Where are folks getting these ideas about job roles? Or id this just some desperate grab for a 4th healer?
    My only experience with blue mage healing came from FFTA and even then...it was quirky as hell and easily outclassed at mid game by pretty much any other class with healing spells.

    That being said....

    I wouldn't object to it if it's what was SE decided.
    (0)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  3. #23
    Player
    MrKusakabe's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    399
    Character
    Zedek Kusakabe
    World
    Zodiark
    Main Class
    Red Mage Lv 92
    Quote Originally Posted by Razard View Post
    [...] "Job Identity", whatever the hell that means.

    Are you serious or is this just a phrase?
    GW2 underwent many changes with their "elite specializations" that this job identity has been watered down so much tha you don't even know what you are playing right now. Granted, I like(d) my Deadeye, but a thief was usually a close-to-medium ranged profession with stealing and stabbing in mind. Suddenly: A sniper. Stealth was only for Mesmer (I think) and thieves. Now all class have some sort of stealth, even the one that is the most "rational" one (reads as: Far off any magic): The Engineer (Scrapper/Holosmith to be more precise). When thieves have a long range and tinkerer gain access to magical abilites, you know you lost your job identity in your game.

    Imagine Black Mages suddenly tank better than a Warrior because they gain a funky defensive black magic shield, or Monks are now shooting arrows with their hands by throwing them very, very fast.....or something like that. Don't drink and think.


    And this is one serious and important thing to keep, else you will get a strange form of power-creep: Everyone will be a jack of all trades, and we are all homogenized.

    But I am sure you knew that.....I hope at least.

    Sincerely,


    (2)

  4. #24
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,547
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 100
    No thanks. As a tri-healer main, I don't want this job as a new healer. DPS yes, but healer no.

    However, in all honesty, I don't see SE ever giving us a new healer. I truly believe we're going to be stuck with the healers for the rest of the game's life, while DPS continue to get new jobs. Why? Well, it seems SE is truly clueless on how to balance them while making the majority of the population happy. It always feels like the majority of the dev time is spent on DPS, then tanks, and finally healers in a very last place.
    (1)
    Player : フェアリーのミラプリも作ってるんですか?
    (Any plan on Fairies glamour?)
    Yoshi'p Sampo: フェアリーはエギではないので、予定がないです。残念ながら。
    (Since Fairies aren't Egi so, No.)

  5. #25
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,392
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    When they do the next update to BLU, they should just allow it to reach 80, even if they don't have content past HW for it.

    Then people can stop crying about the class as it'd be able to enter all dungeons, trials and 8-man raids...


    Overall the limitations for the class just mean it can't do MSQ and join random parties.
    (2)
    Last edited by CaptainLagbeard; 08-06-2019 at 10:55 PM.

  6. #26
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Razard View Post
    Looks like points where missed young squire. Do keep up.

    The point is the same people advocating for Blue to be a "real job" are the same people who would have complained if it was a "real job". How many times have people said on this forum alone that "(Insert Class) doesn't feeeeeeeeeeeeeel like (insert class mentioned previously)"? And all the arguments I have heard from the "real jobbers" don't seem to answer the fundemental question.

    How do you keep the essence of the Blue Mage while keeping it within the framework of the Holy Trinity? Because let me tell you as a Summoner player it's frustrating to see every single thread about my class being a countdown to the "Muh not real Summoner" post and subsequent 20 car pile up that ensues.
    Thats a very broad generalisation, Im a person who advocates for an unlimited Blue and i couldnt give a rats ass if they squeezed it into the formula.

    You keep the essence of BLU by being a party focus'd support dps that uses monster abilities, wether these are learned through job quests or overworld is irrelevant. It didnt need to be a tank, it didnt need to be a healer. BLU has the most flexible identity of any role in the final fantasy franchise, making it fit is not some slight to the class identity, in one game you ate monsters and had percentage based skills mostly, in one you get hit, in one your BLU magic was mostly physical and cast using cats. Very flexible identity.

    Also not sure what you mean by "Looks like points *where* missed squire", I intentially left out points to avoid writing an essay like i have in other threads
    (1)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  7. #27
    Player
    Schan's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    585
    Character
    Schan Starfall
    World
    Moogle
    Main Class
    Dragoon Lv 100
    i thought the point of BLU was to be able to do everything so they are a healer... of sorts.
    (0)

  8. #28
    Player
    MaraD_'s Avatar
    Join Date
    May 2019
    Posts
    290
    Character
    Hede Devaul
    World
    Mateus
    Main Class
    Fisher Lv 80
    With the current game design of FF14, DPS is the only real option.
    With the 2.0/3.0 game design, tank would have been just on the edge of possible.
    And MAYBE with 2.0 and 3.0, healer. (But with soem extra "features" required.)

    There's no way they would put BLU as anything other than DPS, with the current design of making tanks and healers simplistic, in comparison to their prior selves.
    So why make a healer/tank who is even more complex than 2.0/3.0 healer/tank? (While im fine with this, SE doesnt seem to be on board with making new complex classes, but instead, changing old ones into more complex playstyles, or more simplistic than their prior playstyles.)

    Also, there's no way SE wouldnt make it a full job, just to cut corners in the future. It may be 5 expansions later, but sooner or later the game will be dying, and they think, "hey we already have a job with fully fleshed out animations, and 3d models, lets just repurpose that!"
    (0)

  9. #29
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    I don't think BLU would fit the healer role. At all. It would make a far better magical ranged DPS than a healer, considering everything I've heard and read about the job.

    I think the healers deserve a bit better than a repurposed, almost hand-me-down healer BLU. Given the teases last expansion about Geomancer (Swallow's Compass), and the distancing of WHM from Earth and Wind elements (Dia and Glare replacing Aero and Stone), I could see Geomancer being a healer.
    (3)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  10. #30
    Player
    IntrovertAnt's Avatar
    Join Date
    Mar 2017
    Posts
    177
    Character
    Mogbert Manderville
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Kemiko View Post
    BLU hasn't ever been a healer and I'm equally confused about this as I was when people were hoping DNC would be a healer (it never was either). Any FF I've ever played never had Geomancer as a healer either. Where are folks getting these ideas about job roles? Or id this just some desperate grab for a 4th healer?
    This.

    Also, we already have a class that mixes potions. It's called alchemist. People can't talk about unique class identity and have both a class called chemist and alchemist.
    :/
    (2)

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