That would make perfect sense. On the other hand if that happened people might actually want to do the content and who would be left here then to call others hypocrites and selfish.
I considered this, but I decided on the itemlevel equipped by the player at time of queue for the simple reason that you shouldn't penalize a 78 for getting matched into a crystal tower because they got unlucky. They'd just withdraw.
Instead penalize the player that queues into alliance raid at level 78 with ilvl 90 gear. Make it 10% of the typical bonus, and we'd get a more reasonable spread of runs across all content.
Better yet, block them from running all roulettes (except perhaps pvp) until they're running gear that matches their expansion level-- 395 or so for a 78.
Last edited by van_arn; 08-06-2019 at 12:11 AM.
Somehow I guess I should feel really lucky with my alliance roulette since I most of time see the first timer bonus whatever the run I end in. XD
Just to be sure... before blaming people, you checked there isn't first timer bonus? Because Somehow, I can't get ride on this feeling some here are so much angry to end in a ARR run they don't even pay attention to this kind of detail.
Aside from LoTA and ST being pretty easy to begin with vs something like Orbonne mechanics-wise, it's only part of it.
I imagine most cheesing ilvl wouldn't mind getting Void Ark either. Not only was it deemed pretty facerollable when it came out, but it also benefits from the same thing ST and LoTA do - super inflated ilvl.
Thing is, to access that super inflated ilvl for Void Ark (or similar for Rabanastre), you have to subject yourself to potentially getting WoD, or in the case of Rabanastre potentially getting something like Dun Scaith - and next expansion, whatever our first 24m is during ShB means subjecting yourself to potential Orbonne. Getting WoD means you don't get a massive gear inflation cushion to demolish the bosses and ignore mechanics. The relative ilvl difference is also greater for lower content. You over double your ilvl from initial 50 gear to 2.55 gear. I think the relative power gain from 2.0 -> 2.55 is greater than any of the other expansions...
But I digress - the bigger point is the 24 mans become much more "turn your brain off" when you're 1-2 tiers above the gear requirement, and the only way to ensure you get one of these out of the several available (which happen to have been made ridiculously easy in general) is to relegate yourself to the ARR ones. If we started seeing a harsher maximum ilvl sync for these so you didn't just annihilate most bosses before they even do a mechanic, you'd probably see less people cheesing for it.
Heck you'd probably see less people cheesing for it if Bone Dragon wasn't nerfed to allow people to straight up tank massive skeleton raidwides without needing a healer precasting AoEs heals. Simplest solution, though not necessarily the best one, would probably be to impose a harsher maximum ilvl restriction on 24m content. It still wouldn't address the time/investment differences between the various raids in regards to their core mechanics and length, but it would help the difference seen due to ilvl tier differences per expansion.
And no, lord, you don't just penalize a player by what zone they got specifically. I'd ditch too if you told me I could queue for a roulette and get half of my potential bonus simply because I got World of Darkness over Rabanastre, despite groups still wiping to the first set of trash in WoD. Van_arn's approach to lower or block rewards based on a table of appropriate ilvl for a player level is a better one, though you'd still have to determine what's fair or not for someone to be queuing in. Regardless, they'd have to code such a system as it is currently not in place, even if it might be some additional code they can tack on to the ilvl check to begin with.
Last edited by Erakir; 08-06-2019 at 12:16 AM.
They wouldn't be penalised for getting Crystal Tower, no moreso that those queueing MSQ Roulette are penalised when they get Castrum Meridianum.I considered this, but I decided on the itemlevel equipped by the player at time of queue for the simple reason that you shouldn't penalize a 78 for getting matched into a crystal tower because they got unlucky. They'd just withdraw.
Instead penalize the player that queues into alliance raid at level 78 with ilvl 90 gear. Make it 10% of the typical bonus, and we'd get a more reasonable spread of runs across all content.
Better yet, block them from running all roulettes (except perhaps pvp) until they're running gear that matches their expansion level-- 395 or so for a 78.
Maybe the modifiers could be tweaked, but so long as the time investment reflects the rewards, then you can't really complain.
It's not like getting Ifrit normal in Leveling Roulette for example...
If people are withdrawing because the bonus is better somewhere else, then treat it as a penalty.They wouldn't be penalised for getting Crystal Tower, no moreso that those queueing MSQ Roulette are penalised when they get Castrum Meridianum.
Maybe the modifiers could be tweaked, but so long as the time investment reflects the rewards, then you can't really complain.
It's not like getting Ifrit normal in Leveling Roulette for example...
What about people who queue fairly and end in ARR run because there is a bonus? You want to penalize them?
Some here sound as if they NEVER are in alliance roulette with first timer tomes bonus...
This is more or less the conclusion I reach : the problem is synchronization. People fake the ilvl because synchronization is too smooth. Synchronization is a good thing but not if it ends a way you can totally skip the mechanics.
Last edited by Eldevern; 08-06-2019 at 02:50 AM.
Welcome to the FFXIV community. We remove content because we don't want you running it. So we're going to ask to take it away from you.
Accusations need to be followed with hard proof or they’re just baseless accusations to explain away someone’s bad luck by instead casting blame.
You: Random unsubstantiated accusation that uses conspiracy to explain what could also be chance.
Me: That sounds horrible if true, please show your proof.
You: How am I supposed to prove it. I feel it, that is enough for me to blame everyone.
Me: No actually... if you toss out an accusation you kinda need to back it up.
Asking for proof is just... basic...
I mean... if this issue was actually real, people would have torn me down by now with pages and pages of screenshots since it’s been days since I asked for proof.
When I made my original reply I expected to be slammed with screenshots and then have to argue that I wasn’t arguing against you, just asking for proof... But, still no proof...
Last edited by Makeda; 08-06-2019 at 04:55 AM.
Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
Until the philosophy which holds one race superior and another inferior is finally and permanently discredited and abandoned, everywhere is war - Ras Tafari.
Wouldn't the people here admitting to lowering their item levels to avoid the higher raids be good enough to be proof?Accusations need to be followed with hard proof or they’re just baseless accusations to explain away someone’s bad luck by instead casting blame.
You: Random unsubstantiated accusation that uses conspiracy to explain what could also be chance.
Me: That sounds horrible if true, please show your proof.
You: How am I supposed to prove it. I feel it, that is enough for me to blame everyone.
Me: No actually... if you toss out an accusation you kinda need to back it up.
Asking for proof is just... basic...
I mean... if this issue was actually real, people would have torn me down by now with pages and pages of screenshots since it’s been days since I asked for proof.
When I made my original reply I expected to be slammed with screenshots and then have to argue that I wasn’t arguing against you, just asking for proof... But, still no proof...
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