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  1. #91
    Player
    AngeliouxRein's Avatar
    Join Date
    Sep 2018
    Location
    Gridania
    Posts
    312
    Character
    Angelioux Hymnwesfv
    World
    Halicarnassus
    Main Class
    Miner Lv 90
    @Vaer @Kaethra

    Sigh, you both are probably right. Honestly, I am just becoming saltier every time I do that roulette and get one of the Crystal Towers. I have literally gotten to the point where I just leave if I see any of those three and usually end up queuing up for the lvl 70 ones out of rage xD. My desperation to get something other than Crystal Tower has hit its peak and I just really wish something can be done to change this. Can't wait for lvl 80 raids...
    (3)

  2. #92
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,638
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by LaylaTsarra View Post
    Oh but it's easier to call people free loaders and bad players than to accept the fact that most do the roulettes and expect them to be done quick and efficiently. That isn't going to be the case with the higher level raids especially Orbonne and as you point out it's why many elect to not have to deal with it.

    Personally I call the people who do it SMART and in my book they certainly are.

    After all is said and done Alliance doesn't yield all that much experience to have to spend over an hour trying to get it done.
    I suppose it's smart then for people wanting to skip cut scenes in MSQ roulette again? While the experience is meant to incentivize people, the actual reason Alliance Roulette was implemented was to help players with queue times. Admittedly, they should add an additional bonus for the higher level raids to better account for the time difference it takes completing them. Either way, this is a hypocritical stance for those defending the MSQ change. After all, people who want the old MSQ Roulette back also want "it to be done quick and efficiently."
    (4)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #93
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by ForteNightshade View Post
    I suppose it's smart then for people wanting to skip cut scenes in MSQ roulette again?
    Actually had 4 people leave Castrum today upon my spawn in because they wanted Praetorium . You know why because the rewards are much better for that duty than for the other one. Perhaps SE needs to make the rewards worth the effort for Alliance and people won't mind dealing with the wipes and added time to run the higher level duties.

    As it stands right now it's a pretty common thing for people to de ilevel so until SE makes the duty worth the effort they'll continue to do it.

    Quote Originally Posted by MajinSoul View Post
    The easy way to fix this "problem" is to increase the rewards for the higher lvl raids. It has nothing to do with people being "afraid of a challenge". It's people going for the best reward per time invested ratio. If you enjoy spending more time for the same reward, more power to you.
    Totally agree... if SE can adjust the experience earned for Castrum versus Pratoerium it would seem they could do the same thing for Orbonne as opposed to Crystal Tower and you might actually get people hoping for the higher level duties instead.
    (2)
    Last edited by LaylaTsarra; 08-05-2019 at 07:31 AM.

  4. #94
    Player
    MajinSoul's Avatar
    Join Date
    Aug 2015
    Posts
    26
    Character
    Lunara Haruka
    World
    Phoenix
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by ForteNightshade View Post
    I suppose it's smart then for people wanting to skip cut scenes in MSQ roulette again? While the experience is meant to incentivize people, the actual reason Alliance Roulette was implemented was to help players with queue times. Admittedly, they should add an additional bonus for the higher level raids to better account for the time difference it takes completing them. Either way, this is a hypocritical stance for those defending the MSQ change. After all, people who want the old MSQ Roulette back also want "it to be done quick and efficiently."
    Nope. MSQ Roulette rewards you for the time investement. Lots of tomestomes + insane XP for the amount of time invested. Meanwhile alliance roulette does not reward you for spending twice the amount of time in Orbonne compared to LotA (or more if your party is bad). The easy way to fix this "problem" is to increase the rewards for the higher lvl raids. It has nothing to do with people being "afraid of a challenge". It's people going for the best reward per time invested ratio. If you enjoy spending more time for the same reward, more power to you. But that's not what the average player is going for especially in a game where you have to pay to play.

    People advocating for cutscene skips in MSQ are as delusional as the people advocating for reducing rewards for LotA in alliance roulette. All this will do is push players away from those roulettes since it's not worth investing their time into those and the queue times for those who need to find parties in order to clear the dungeon/raid will rise.
    (4)

  5. #95
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,278
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by AngeliouxRein View Post
    @Vaer @Kaethra

    Sigh, you both are probably right. Honestly, I am just becoming saltier every time I do that roulette and get one of the Crystal Towers. I have literally gotten to the point where I just leave if I see any of those three and usually end up queuing up for the lvl 70 ones out of rage xD. My desperation to get something other than Crystal Tower has hit its peak and I just really wish something can be done to change this. Can't wait for lvl 80 raids...
    I hear you I'm tired of CT in general everytime I que, I ended up getting Orobonne Monastery today we only had 1 wipe on Cid of course, but the whole run only took 27 mins, was pretty nice and a great switch up from the usual 50 faceroll that CT is.
    (6)

  6. #96
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by CorbinDallas View Post
    I'm loving the assumption some posters are making that basically imply that those of us who reduce our ilvl are crap at the game and don't want a challenge. News flash, no 24 man raid is challenging, they're all braindead. The "difficulty" is in the unknown skill level of the other alliances who can't press buttons in the right order, or stand where they are supposed to, and cause you to waste 2 hours of your time wiping to Cid in 2 separate instances before calling it quits.

    I would love to be able to run Orbonne, I really would, but the sudden decline in average player quality since Shadowbringers released has made it incredibly unlikely.
    That's actually the challenge of almost everything in the game. If you know mechanics, nothing in this game is really challenging. The challenge is pulling it off with randoms. It sounds more like you don't want a challenge and just want easy clears.
    (1)

  7. #97
    Player
    AriaEnia's Avatar
    Join Date
    Dec 2014
    Posts
    599
    Character
    Aria Elunia
    World
    Adamantoise
    Main Class
    Conjurer Lv 90
    Meanwhile I still haven't unlocked Orbonne Monastery.
    (4)

  8. #98
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by RyuDragnier View Post
    That's actually the challenge of almost everything in the game. If you know mechanics, nothing in this game is really challenging. The challenge is pulling it off with randoms. It sounds more like you don't want a challenge and just want easy clears.
    There's a very big difference between challenging and beating your head against a brick wall. Have you actually been in a failing Orbonne on a data centre where there are 3 main languages? If another alliance is a considerable weak link there literally isn't anything you can do about it, doubly so for mechanics like Duskblade and Shadowblade.

    You try to communicate and it's met with the usual ignorance and/or new player what ifs. You place waymarks only for idiots to remove them because it's so funny ecks dee. You get people who immediately pull before anyone can regroup, etc. It isn't challenging, it's pointless.
    (3)

  9. #99
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,794
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by MajinSoul View Post
    Nope. MSQ Roulette rewards you for the time investement. Lots of tomestomes + insane XP for the amount of time invested. Meanwhile alliance roulette does not reward you for spending twice the amount of time in Orbonne compared to LotA (or more if your party is bad). The easy way to fix this "problem" is to increase the rewards for the higher lvl raids. It has nothing to do with people being "afraid of a challenge". It's people going for the best reward per time invested ratio. If you enjoy spending more time for the same reward, more power to you. But that's not what the average player is going for especially in a game where you have to pay to play.
    This. Orbonne can easily take twice as long as LotA. That would be fine if it gave twice as much exp or twice as many tomes, but it doesn't. What's the incentive to risk a 45 minute Orbonne or Dun Scaith when you could do a 20 minute CT for the same reward?
    (10)

  10. #100
    Player
    UnrealTai's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    366
    Character
    Laernu Tairos
    World
    Maduin
    Main Class
    Ninja Lv 90
    Problem is SEs lack of treatment for xp/hr in one vs the other, you cant really blame players for wanting the most and doing this. You can however blame SE for not balancing out xp gain in higher ilvl content to be more.

    I wouldnt say the players need to be punished or this changed unless xp gain in higher ones match, this is on SE.
    And no I dont do this, didnt even hear about it til this week in limsa reading someones chat, i still dont think its anyones fault but SE
    (1)

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