The did update the armory chest in 5.0.
They added 200 more storage space and 5 more plates.
I agree that the number of plates should never be less than the number of combat OR crafting/gathering jobs (whichever is higher), however.
The did update the armory chest in 5.0.
They added 200 more storage space and 5 more plates.
I agree that the number of plates should never be less than the number of combat OR crafting/gathering jobs (whichever is higher), however.
Ah, totally forgot about the plates, fair deal on that then, still feels kind of low for dom/dow and doh/dol gear now though!
That's the glamour dresser. The armory chest is what you're carrying around all the time.
DOH! I always get those confused, even when in game.
Yes, we definitely need more Armory space!!!
35 item limit is tiny now. ((especially for Relic Chasers and people leveling both adventure and crafting))
No... we do not need more armory chest space... We need a system that lets us throw away anything that isn't needed for stats without being in a situation where we have to mindlessly grind it back over an unkown time due to low drop rates and other things.
An increase in inventory size does nothing but temporarily alleviate the hoarding issue most players have.
Get every DOM/DOW and DOH/DOL class to 70+ and you can't say that. To change all roles effectively you need more spaceNo... we do not need more armory chest space... We need a system that lets us throw away anything that isn't needed for stats without being in a situation where we have to mindlessly grind it back over an unkown time due to low drop rates and other things.
An increase in inventory size does nothing but temporarily alleviate the hoarding issue most players have.
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