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Thread: No DRK changes?

  1. #21
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    I've seen some players really struggling with Paladin job during big pulls as in the damage they take cannot be healed fast enough (idk if its because their defensive ability has been changed or it's something else), but on the other hand maybe they just needed more practice with the job.

    Hard to say.

    I've seen Warriors doing rather well actually.
    (0)

  2. #22
    Player
    Adventica6's Avatar
    Join Date
    Jun 2015
    Location
    Lower Jeuno
    Posts
    413
    Character
    Lost Tales
    World
    Diabolos
    Main Class
    Machinist Lv 80
    People just need to stop wasting mana for Dps and use it to time TBN better, "I'm squishY" comes from not having a clue when to use TBN, I played with a random Drk in expert and he used his skills at the proper times and he hardly took any dmg, know how to play the job before demanding sweeping changes. pld>GnB=Drk>war.
    (4)

  3. #23
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Windwalker View Post
    It feels alot squishier compared to other tanks yes, can't pull as much without the healer slamming every cd.
    All tanks are feeling squishy. Its because Protect was taken out.
    (0)

  4. #24
    Player
    UnrealTai's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    366
    Character
    Laernu Tairos
    World
    Maduin
    Main Class
    Ninja Lv 90
    RIP drk and nin, sad days
    (3)

  5. #25
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    I agree with those saying drk is squishy in comparison.
    The 25% shield does almost no difference if you fight against big pull in dung this shield will not even last for 2 seconds, its super underwhelming and drk is left with only one deffensive cd.
    (2)

  6. #26
    Player
    LeoLupinos's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    547
    Character
    Leo Lupinos
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    I only want changes to living dead to remove the dead penalty, and only leave as a penalty the "early removal" of walking dead if healed too early. At the current state is terrible, I wonder why Living dead has a cooldown if it's mostly a waste of damage everytime healers need to heal it.
    I want delirium to be something else, or they need to change WAR Inner Release to something else, one or another needs to go.
    I would like Living shadow to have more uses of feel part of something complex, and not just a dot.

    DRK just need unique mechanics. It's really a fine Job and is doing really well, same as the other tanks.
    I would like them to do Tank damage in this order GNB>WAR=DRK>PDL.
    (1)

  7. #27
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Kaethra View Post
    All tanks are feeling squishy. Its because Protect was taken out.
    That's because mobs hit WAY harder and the game is focused more on healers having to actually heal rather than just being "green dps". Protect I think was like 2-3% overall damage reduction, which is pretty much a tinfoil hat.

    I think Dark Knight feels pretty good right now. While it's not perfect, no job is, and I'd argue that anyone thinking Dark Knight is the squishiest tank either isn't playing it properly or only has experience with people who aren't playing it properly.

    Meanwhile, I'm still not convinced Gunbreaker is a real tank.
    (3)

  8. #28
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Kazrah View Post
    That's because mobs hit WAY harder and the game is focused more on healers having to actually heal rather than just being "green dps". Protect I think was like 2-3% overall damage reduction, which is pretty much a tinfoil hat.

    I think Dark Knight feels pretty good right now. While it's not perfect, no job is, and I'd argue that anyone thinking Dark Knight is the squishiest tank either isn't playing it properly or only has experience with people who aren't playing it properly.

    Meanwhile, I'm still not convinced Gunbreaker is a real tank.
    I though protect was a bit of a placebo too, but after seeing a performance with a friend the other day in Stone Vigil, I'm not so sure. Though the parry/block changes may have more to do with it. But I do believe every little bit adds up.

    I'm not complaining though. Tanks did feel too beefy before.
    (0)

  9. #29
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    To be fair, when were tanks never squishy. Def cooldowns, sure, But you wont be holding off a pack of mobs for very long without a healer...well drk wont, my bad. lol
    (0)

  10. #30
    Player
    Adventica6's Avatar
    Join Date
    Jun 2015
    Location
    Lower Jeuno
    Posts
    413
    Character
    Lost Tales
    World
    Diabolos
    Main Class
    Machinist Lv 80
    Drk is a cool tank and is only a little bit behind Pld, a few small changes down the road in 5.1 or something and the job will be really great, you just need to have some patience, you don't get to be top tier every single time just because your a Drk.

    I've messed with my alt drk a little bit and the only time I feel bad is when I waste my mana, waste tbn, or not use my cd's at the proper times and that's fair. Drk takes some getting used to but it is far from weak.

    A really good player can do a great job with drk, a noob who spams his tbns and blows his mana on dumb things rather than pooling it for big hits is going to have a hard time with Drk.

    The reason pld is so good is because any noob can hop on it and do great, Drk actually takes a little thought to play and that's the fun part.
    (2)

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