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  1. #1
    Player
    DenzelVilliers's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    158
    Character
    Chris Evans
    World
    Behemoth
    Main Class
    Gunbreaker Lv 80
    I don't like this at all, as always WHM has been forgotten while SCH/AST get buffed. With that "balance" we are never gonna met a new healer job in this game and WHM is always be left behind.

    Why does Benefic II, Helios and Aspected Helios are Cost Less MP/Stronger/Faster Cast time than Cure II, Medica and Medica II?. There's no reason for that at all.

    Why does Lightspeed got 90 Secs CD and Thin Air still 120 Secs?, Thin Air reduces MP to 0 but don't gives you a Insta Cast in other hand, 50% reduction for Lightspeed is enough to sustain your MP almost untouchable ( i've been using Gravity in big pulls + heals and noticed that my MP regen back before the next cast under Lightspeed buff ).

    Why does SCH/AST got faster cast time for many skills while WHM still the same 2.5 secs?, no reason again especially for Holy and Heals. I feel like WHM is actually the weekest healer at this point ( not about DPS ), SCH is the best one at this moment without doubt and AST just got a huge upgrade, it has more Regens kit than WHM does and stronger, Aspected Benefic for example Heals, Regen and cost same MP than WHM Regen that don't heal when cast and have the same amount of tics. Helios are 100MPs cheaper, 30 Potency Stronger and 0.5 Secs faster to cast in comparison to Medica. Aspected Helios is 200MPs cheaper and 0.5 Secs faster than Medica II.

    I just love that especially AST got a fixed because it was horrible, and yet i feel like a need more improves in their Card System to be pleased. But WHM don't need to be forgotten in the way just like it happens since 2.0, if WHM don't have any utility they should at least be the strongest healer in Heal and Damage, just like Warrior, Samurai and Black Mage.

    My suggestions for WHM:

    - Thin Air 90 secs CD.
    - Medica, Medica II and Holy with 2.0 secs Cast time just like AST ones.
    - Medica with 330 Potency just like AST or 340~350 Potency.
    - Regen with 21 Secs to compensate Aspected Benefic initial Heal with a Extra Tic, just like it was before.
    - Cure II, Medica and Medica II get MP Reduction cost ( like AST that has same potency and cost less MP ) or Potency Increase.
    - Add a new Lilly for every 20 Secs instead 30.

    SCH was already perfect to me, now with Energy Drain returns is amazing. AST i have nothing to complain about their Healing now, just give our Cards effects Back for the love of God.
    (3)

  2. #2
    Player
    Hatstand's Avatar
    Join Date
    Jun 2019
    Posts
    307
    Character
    Jenny Davar
    World
    Kujata
    Main Class
    Weaver Lv 70
    Quote Originally Posted by DenzelVilliers View Post
    I don't like this at all, as always WHM has been forgotten while SCH/AST get buffed. With that "balance" we are never gonna met a new healer job in this game and WHM is always be left behind.

    ... snip ...

    My suggestions for WHM:

    - Thin Air 90 secs CD.
    - Medica, Medica II and Holy with 2.0 secs Cast time just like AST ones.
    - Medica with 330 Potency just like AST or 340~350 Potency.
    - Regen with 21 Secs to compensate Aspected Benefic initial Heal with a Extra Tic, just like it was before.
    - Cure II, Medica and Medica II get MP Reduction cost ( like AST that has same potency and cost less MP ) or Potency Increase.
    - Add a new Lilly for every 20 Secs instead 30.

    SCH was already perfect to me, now with Energy Drain returns is amazing. AST i have nothing to complain about their Healing now, just give our Cards effects Back for the love of God.
    I agree with you that WHM could use some QoL upgrades, and maybe some buffs, can’t judge until we know how this patch is working. However, from my own experience playing WHM, I’d say a big problem is lots of weaving tools (instant Afflatus, etc.) but not enough things to weave in. If they’re going to reduce the cast times on WHM’s heals, I’d also like to see an instant ability or two for them to regularly weave. (As opposed to the long cooldowns they have now).

    (Although I disagree that SCH is perfect. Break Biolysis down into two smaller DoTs, return bane, add a second fairy, and let me manually control embraces off the gcd and I’ll be happy. Not that these changes are the most important things any healer needs, but they are certainly things that are needed before SCH can be considered “perfect”, imo.)
    (4)

  3. #3
    Player
    Dynia's Avatar
    Join Date
    Jun 2017
    Posts
    138
    Character
    Yuin Yasha
    World
    Omega
    Main Class
    Paladin Lv 80
    Quote Originally Posted by DenzelVilliers View Post
    SCH was already perfect to me, now with Energy Drain returns is amazing.
    op mana battery skill is back hell yes, now lets give even more boosts to SCH and astro that will kick WHM from raids once again ...

    Quote Originally Posted by Exiled_Tonberry View Post
    A lot of people, who probably never played WHM or just recently started thinks WHM is broken and OP, when in reality the other jobs are just lacking and WHM hasn't changed.
    agree 100%
    (1)
    Last edited by Dynia; 07-30-2019 at 07:34 PM.