On the one-hand: Yes, I agree absolutely with giving RDMs access to all 6 elements, and not just aesthetically. Having access to all 6 opens up avenues with potential expansions where specific elements have specific effects, or combining certain elements creates specific effects. Cooldowns like "your next elemental spell gives nearby allies +X% damage as that element and +Y% resistance to that element", traits like "casting three different Black or White spells in a row triggers the opposite Verfinisher," stuff like that.
On the other hand, I disagree with random access to MP recovery skills. Further the suggestions you list only give MP recovery to our AoE rotation.
Also, don't just skip to II, that's confusing. Name them Verflood and Verfreeze, or just assume they'll rename them later if they make new ones.


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