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  1. #21
    Player
    OskarXCI's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    359
    Character
    Xevia Vanothy
    World
    Cerberus
    Main Class
    Scholar Lv 90
    It was way more unbalanced during HW. Same toolset in PvE and PvP plus some additional PvP exclusive actions. It was a freaking nightmare on console/controller. No separate hotbars either.

    Now PvE and PvP are completely separate which means they can do adjustments for one side without affecting the other.

    Some people (and their friends) will leave and stop playing but they will be replaced with new people that started playing with 4.0 and later.
    (0)

  2. #22
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,121
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Beamin View Post
    so im gonna have to figure out what the "insane plays" to make in ff14 Feast are. since they dont seem like theyre gonna be coming from an intense knowledge of the intricacies of playing Dragoon.
    S1-4 Heavensward was like others said pretty unbalanced but also very rewarding because huge skillgaps existed, that made it possible for insane highIQ plays, like you would want to see. I guess you can check some old vod's or vids on yt to see how it was, it probably felt the most like WoW. (mira rara yt channel made a few funny vids during that time feast and frontline)

    After the revamp, the skillceiling was and is considerably lower, you can play well without having much knowledge and by just making sure you press all the buttons, the skillfocus shifted more to the whole team than the single player. You weren't able to carry that much anymore. And it became very predictable, resulting in lenghty matches without many deaths. You could say insane plays were synced bursts and cc chains or baiting out cooldowns by faking bursts and how you position and slidecast (but this is all very unnoticeable to the new player).

    They took away the variety and situational skills with that, more often you are just forced to watch something happen with no way to counter, which is kinda sad. And this type of gameplay kinda peaked in shadowbringers now, the potencies are so high and mitigation skills so low, that it is hard to make sense of it. It seems like the medal vulnerability the gamemode gives you is more likely determining the end of a match, than the skill of a player, which is a pretty bad design flaw. I'm expecting changes though as it is a new addon etc. .

    They thought that the mode was too complex, that you had to track too many debuffs and buffs, that you had too many skills, that gear and pvp skill traits/talents shouldn't matter, that there shouldn't be critical damage. But all that seperated the new player from the veteran. I wish it wouldn't be so casual friendly, because even new players wonder where the fuck all their skills are and even players like you from WoW wonder why this pvp feels like a 2 button simulator. Ofc there are still the same persons on the leaderboards at the top, so there is a way to improve that you win most matches consistently, but I don't think it will be longterm fun because of its simplicity.
    (5)
    Last edited by Commander_Justitia; 07-27-2019 at 01:38 AM.

  3. #23
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,103
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Commander_Justitia View Post
    Ofc there are still the same persons on the leaderboards at the top,
    I have to disagree on that single point. Most of the old players are gone my Friend. The players you see now on the leaderboards are mostly those who started Season 5. Of course a FEW Like Lloyd and you are still there. But people like Twiss II, Ku Ji or Male XIII have quitted for good. You also wont find me in this soulless shell of what the call rated-pvp now. I only do some FL with my FC from time to time.
    (0)
    Last edited by Araxes; 07-27-2019 at 04:58 PM.
    ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
    ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
    ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
    ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
    ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ

  4. #24
    Player
    Crit's Avatar
    Join Date
    Oct 2017
    Location
    Litter box in wolves den
    Posts
    253
    Character
    Crit Ful
    World
    Ultros
    Main Class
    Monk Lv 90
    more reminiscing about a phase of the game that was severely unpolished and lacked identity


    cant speak about pvp if you dont know what the fundamentals of pvp aim to accomplish, then again about 99% of all the 3.x pvpers didnt know how to pvp, just mechanically knew their class and mashed buttons correctly at best
    (1)

  5. #25
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,103
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Crit View Post
    more reminiscing about a phase of the game that was severely unpolished and lacked identity


    cant speak about pvp if you dont know what the fundamentals of pvp aim to accomplish, then again about 99% of all the 3.x pvpers didnt know how to pvp, just mechanically knew their class and mashed buttons correctly at best
    Reading this suggests you never made Top 100 in the first 4 Seasons and now you try to make 4.X/5.X pvp look legit.

    Ill explain the reality to you: 3.X PvP: You have to carefully plan WHEN to use 30+ Skills, if you made a mistake it was way harder to recover.

    4.X PvP: MASH 2 Buttons and get 2 entire skillchains out of it with little to no CD.

    I hope you realize how.. unthoughtful your post was.... yet again.. there is also people claiming that Earth is flat.
    (7)
    Last edited by Araxes; 07-27-2019 at 10:42 PM.
    ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
    ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
    ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
    ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
    ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ

  6. #26
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,121
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Araxes View Post
    I have to disagree on that single point. Most of the old players are gone my Friend. The players you see now on the leaderboards are mostly those who started Season 5. Of course a FEW Like Lloyd and you are still there. But people like Twiss II, Ku Ji or Male XIII have quitted for good.
    Yeah that's correct, I guess to some degree its only natural that people quit a game or take breaks aswell, as its now 4-5 years or something.
    I meant it more like, over the duration they keep playing (if its 14 or 3+ seasons) they gonna end up in the upper half easily if they care a bit.
    If these guys you mentioned would still play, they would probably have an easy time against top teams. But I can only imagine them falling asleep while doing so. :P
    I just get the amount of fun I can get out of it atm, imo it isn't worth to be taken seriously as it is now. Shadowbringers could end up better than Stormblood yeah, that might be true and I hope so for the community, but when I look at some pve savage/ultimate fights from the past, how demanding they are in terms of mechanics and playerskill...and then look at PvP.... The one side is graduating and the other side is still playing in the sand in kindergarten. Its exaggerated, but feels like it
    (3)

  7. #27
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,103
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Commander_Justitia View Post
    If these guys you mentioned would still play, they would probably have an easy time against top teams. But I can only imagine them falling asleep while doing so. :P
    Thats Literaly me. Im so bored i stop after maybe 4 games even if i win every single one of them. There is no thrill anymore, no "OH CRAP" moments, nothing that pumps you up. Just Remember how difficult it was to set up the old Bard burst. You were able to kill a Healer in 3 seconds if you did it right, yet you had to know what the healer has on CD and what not, also had to watch if hes about to cuddle with a Wall to avoid your burst or has a Paladin with cover if its not on CD and so on (thats ofc only one example out of hundreds). Now keep Track of that huge amount of Skills a Healer had back then, that in itself required a LOT of awareness. Not even speaking of other dozens of factors right now but its laughable how 4.X "heroes" try to sell the current PvP as "Real" PvP
    (3)
    Last edited by Araxes; 07-28-2019 at 01:22 AM.
    ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
    ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
    ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
    ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
    ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ

  8. #28
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    Quote Originally Posted by Laphael View Post
    I´m glad that FF14 has different skills for pve and pvp.
    It would be horrible, if we had pve skills changed because they are to strong/weak in pvp.
    Actually it was amazing in Heavensward, PvP felt pretty solid then, and you had more abilities in PvP than in PvE. Some potencies were different on some classes for PvP, but it did not affect PvE at all. Healers felt great. To do well, you were required to get to know you class, which, when you had all you PvE abilities in PvP, was easy to do.

    It's so darn annoying when you get no new PvP modes or gear when an expansion drops. If the rest of the community can get new stuff to be hyped about, why can't Pvpers?
    All we get is disappointment when they try to "fix" classes each expansion (failing horribly) , and then only towards the end of an expansion does PvP start to get even slightly balanced.
    (5)
    Last edited by NessaWyvern; 07-29-2019 at 05:25 AM.

  9. #29
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,103
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by NessaWyvern View Post
    To do well, you were required to get to know you class, which, when you had all you PvE abilities in PvP, was easy to do.
    It was never hard to learn your Job. It just required people to do something and that was to much to ask apparently.
    (5)
    ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
    ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
    ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
    ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
    ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ

  10. #30
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    Quote Originally Posted by Araxes View Post
    It was never hard to learn your Job. It just required people to do something and that was to much to ask apparently.
    Yeah, too true. I still see healers do sub 200k healing in frontlines.
    (1)

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