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  1. #1
    Player Rakshazi's Avatar
    Join Date
    Jul 2018
    Location
    Ul-Dah
    Posts
    131
    Character
    Rakshazi Kshatrazi
    World
    Cerberus
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Shucky View Post
    How was mashing Dark arts after every action a good idea in the first place? That wasn't fun, that was a headache and it felt awful.
    It's your opinion. For me that button was a bless. Made me chose between damage and utility options on some skills and raise my APM a bit. The only thing I realy hated and can't understand during the Stormblood is all those role skills. They could make rework around the Dark Arts, tbh. This one button could just unload our loadouts of skills with changing one skill to other and giving them different properties. But we got the 5.0 simplifying everything we loved.
    It WAS fun for the likes of me, the Dark Arts. More than that I've even ENJOYED the pre 5.0 MCH with it's reload mechanic and I HATE what they done to him.
    (2)

  2. #2
    Player
    Shucky's Avatar
    Join Date
    May 2018
    Posts
    10
    Character
    Cvetko Liorasch
    World
    Mateus
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Rakshazi View Post
    It's your opinion. For me that button was a bless. Made me chose between damage and utility options on some skills and raise my APM a bit. The only thing I realy hated and can't understand during the Stormblood is all those role skills. They could make rework around the Dark Arts, tbh. This one button could just unload our loadouts of skills with changing one skill to other and giving them different properties. But we got the 5.0 simplifying everything we loved.
    It WAS fun for the likes of me, the Dark Arts. More than that I've even ENJOYED the pre 5.0 MCH with it's reload mechanic and I HATE what they done to him.
    You never had to choose.

    Everything that was enhanced by Dark Arts was good enough that you would never wanted the option without Dark Arts. It was never a hard choice. What are you talking about?

    I guess you also like having very inconsistent damage then.
    (1)

  3. #3
    Player Rakshazi's Avatar
    Join Date
    Jul 2018
    Location
    Ul-Dah
    Posts
    131
    Character
    Rakshazi Kshatrazi
    World
    Cerberus
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Shucky View Post
    You never had to choose.

    Everything that was enhanced by Dark Arts was good enough that you would never wanted the option without Dark Arts. It was never a hard choice. What are you talking about?

    I guess you also like having very inconsistent damage then.
    For example "Split and carve"? I had an option: do I want mana or damage? About inconsistent damage - that's, again, YOUR opinion. I never had any problems with damage on DRK or MCH before and I've never had the strong wish to fall asllep in the dungeon, because I had something to do.The jobs were intersting and unique - not anymore, now they are just generic. Too simple and bleak. I will still play them, just because I like the THEME there was once, but as much as I played before.
    (1)

  4. #4
    Player
    Shucky's Avatar
    Join Date
    May 2018
    Posts
    10
    Character
    Cvetko Liorasch
    World
    Mateus
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Rakshazi View Post
    For example "Split and carve"? I had an option: do I want mana or damage? About inconsistent damage - that's, again, YOUR opinion. I never had any problems with damage on DRK or MCH before and I've never had the strong wish to fall asllep in the dungeon, because I had something to do.The jobs were intersting and unique - not anymore, now they are just generic. Too simple and bleak. I will still play them, just because I like the THEME there was once, but as much as I played before.
    You didn't even get the name right.

    You also always DA'd with CS for the MP gain. Again, there wasn't a choice.
    (2)

  5. #5
    Player Rakshazi's Avatar
    Join Date
    Jul 2018
    Location
    Ul-Dah
    Posts
    131
    Character
    Rakshazi Kshatrazi
    World
    Cerberus
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Shucky View Post
    You didn't even get the name right.

    You also always DA'd with CS for the MP gain. Again, there wasn't a choice.
    The name is not the point, i'm no english (imagine that). And AGAIN - it's YOUR opinion, just like I have mine. And for me there is always a choice. And I always will stand for options and INTERSTING mechanics of the game. They may be difficult for some simpletons - I DON'T CARE - but as far as job remains interesting and rich with options - it's a good job. Now there is none. Or, as you love to say - there is no choice anyway.
    (3)

  6. #6
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Shucky View Post
    You didn't even get the name right.

    You also always DA'd with CS for the MP gain. Again, there wasn't a choice.
    You didn't even get how the skill was used right.

    You used DA on C&S to do more damage, not gain MP.
    (5)

  7. #7
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jandor View Post
    You didn't even get how the skill was used right.

    You used DA on C&S to do more damage, not gain MP.
    C&S I believe was a 10% mp regen with 100 pot if you used it without DA.

    Otherwise it was 400 pot with no regen effect if you did use DA.

    Just adding for the clarification
    (2)

  8. #8
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Jandor View Post
    You didn't even get how the skill was used right.

    You used DA on C&S to do more damage, not gain MP.
    And generally you had Grit turned off which gave C&S the MP gain.
    (0)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  9. #9
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Deceptus View Post
    And generally you had Grit turned off which gave C&S the MP gain.
    . . .
    Grit did nothing to the MP gain on CnS. At all. All grit did was double the MP regain on Syphon, and add the HP gain to SE.
    (2)

  10. #10
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Shucky View Post
    You never had to choose.

    Everything that was enhanced by Dark Arts was good enough that you would never wanted the option without Dark Arts. It was never a hard choice. What are you talking about?

    I guess you also like having very inconsistent damage then.
    you have a lot of aplications with DA, granted less in SB but still much more that now, depending of the situation DA have diferent priorities, for example in single target you use it on carve and spit for the damage but in aoes you use CaS to recover mp bcs is more effective and you choose on what GCD you use DA to addapt better you mitigation, the exageration of DA on every GCD was a lie DRK wasn't that busy so you always have a room to coordinate and make everything flow so nice. on aoe situations you spend you MP on abyssal drain mostly and TBN, you choose to use you DA on abyssal drain in the case you need some HP or on dark passenger if you want to inflic a lot of damage, what we current have now? TBN as usual, edge being a shinten without any choice, you are forced to use 1 to dont overcap and expend all you can on TA and flood is you only choice on aoes, current DRK have less options and the "i spend my MP when i want" is technically a lie if you wanna play the job optimally bcs TA.

    old DRK feels clunky if you was bad on it.
    (3)
    Last edited by shao32; 07-26-2019 at 11:50 PM. Reason: some grammar corrections sorry ^^

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