If they removed the mana cost on TBN DRK would have even less mana management. Then there'd be no reason to look at your mana bar except pooling for TA windows, or pooling mana for an aoe/priority add situation.
If they removed the mana cost on TBN DRK would have even less mana management. Then there'd be no reason to look at your mana bar except pooling for TA windows, or pooling mana for an aoe/priority add situation.


The current build isn't a management tank anymore. Its brain dead. It's just war but instead of using the beast gauge for everything it uses blood gauge and mp. You blow all you're mp/blood then build it back up. No management necessary, no punishment for screwing up, and no reward for doing it well.
Again, I said make it cost mp, but if all goes well and pops refund the mp and you get the dark arts proc. All the risk, all of the reward. And that way it's also in line with the other similar tank abilities which have zero resource cost.
If you feel like your overcapping on mana then you aren't using edge of shadow enough. If you still request more mp spenders then you'd need an addition to BW. The mana gain potential in this build could use a slight boost as it stands.
Last edited by Danelo; 07-26-2019 at 06:06 PM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


