

Maybe you should ask SE for a tutorial on how to do it.
I've done farms before and usually weed them out before getting started with a vetting process.


"Just sit back kids, and watch a pro at work." or "Look how much cooler I am than you." They then proceed to make a fool out of themselves and then blame someone else for not breathing the right way just to save they're own ego. I agree with you. Wholeheartedly.
/em starts passing out Ipads loaded with 45min Mr Happy guides... xD.


I mean I can do my part.
Quit again.
I am so bad that my leaving alone should lower the incompetency in the playerbase around 30%.
Challenge Mode, that was WoWs attempt at a training mode and getting higher than bronze was a struggle for the player base.You do not need parsers in order to see who fails core mechanics.
SE will never ban anyone if he constructively criticizes another player and offers solutions, nor will they ban you if you kick players.
While I do think a "training hall" would be nice, WoW did attempt such a thing at one time and it didn't make much of a difference.
Why? Because 90% of the bad players are not interested in learning/improving. They just want to mash buttons and kill stuff / get rewards. Present them with a challenge and they will simply abandon the endeavor.

I'm not on board with adding in-game parsers or allowing the discussion of it. This community has been so much more friendly and I strongly believe that's one of the major reasons for it. There's less elites, because you're not allowed to /flex on everyone you see and doing so, gets you removed or punished.
I like it the way it is. If you want to get better, there's resources for it but the overwhelming amount of people just want to play to play and have fun, has been one of the most fascinating and enjoyable experiences, than what I get in WoW or other MMOs that allows parsers.
Your friendly neighborhood gamer.
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