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  1. #241
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Personally I queue as a Tank to tank mobs' attacks... not my party's :/
    (0)

  2. #242
    Player Karious's Avatar
    Join Date
    Mar 2019
    Posts
    492
    Character
    Rukoko Ruko
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    I'm going to have to take OPs side here. Doesn't matter how enmity generation has been changed. The ytank pulls. That's how its always been. If someone else pulls, I'll let them tank if they want. Berating your tank for not putting up with your nonsense and kicking them for desiring some level of consistent etiquette is nonsensical. The dragoon in this situation was in the wrong, and I believe that OP had every right to refuse to pull aggro off of someone who continues to pull mobs/bosses. The fact that everyone seems to be thinking that the DPS and their cooldowns are far more important makes me concerned if I should even bother to keep tanking myself. Just because its a new expansion, doesn't mean we can suddenly drop all of the unspoken rules from Stormblood and before.
    (2)

  3. #243
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    Quote Originally Posted by ThunderGodThor View Post
    Try relaxing when you're not slowing down 3 other players- just a thought.
    Bold post for someone with blue parses in eden and green parses in trials. Try to not slow down the other 7 people in more serious content then you can tell me to rush my dungeon, ok? Ok.
    (0)

  4. #244
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Inuk9 View Post
    Bold post for someone with blue parses in eden and green parses in trials. Try to not slow down the other 7 people in more serious content then you can tell me to rush my dungeon, ok? Ok.
    Eden normal is serious.

    Ehehehehe.
    (1)

  5. #245
    Player
    Zhamkyong's Avatar
    Join Date
    May 2015
    Posts
    282
    Character
    Nizbalial Vegalia
    World
    Phoenix
    Main Class
    Dark Knight Lv 80
    If the healer and I talk it, I don't mind if more groups are pulled as long as my hp bar is maintained at a good condition. But if a player wants to rush ahead when the other 3 are telling him to slow down and let the tank do his job or nothing has been talked about, he deserves to be eviscerated by every mob of the dungeon.

    A 4 man group in dungeons is a team, not a contest of who has more ego to show off.
    (2)
    Last edited by Zhamkyong; 07-25-2019 at 12:14 AM.

  6. #246
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Kabooa View Post
    Eden normal is serious.

    Ehehehehe.
    I take your point, but it is more serious than dungeons, can we agree with that?

    Just to clarify: I couldn`t care less about other people DPS in raids and trials when Im pugging because that how it is. I can only expect for better performance in my static or with friends.

    What I don`t get it is the hypocrisy of entitled DPS who wants tanks to pull for then to not "slow then down" while in trials extremes or raids do minimal dps, slowing down the entire party. So they only want optimal speed when is convenient for then. Learn my class? Too hard, better pull more mobs. ¯\_(ツ)_/¯





    And yes if the DPS ask politely I`ll ask the healer if he/she is okay with that and we can pull wall to wall, but for the most part. I like to take my time in dungeons.
    (5)

  7. #247
    Player
    Evumeimei's Avatar
    Join Date
    Aug 2013
    Posts
    314
    Character
    Kirsa Ishtola
    World
    Balmung
    Main Class
    Arcanist Lv 37
    Quote Originally Posted by Kabooa View Post
    Eden normal is serious.

    Ehehehehe.
    It's more serious than dungeons, at the very least, and, either way, I can see what he's implying.

    As for replying to this thread, I'm a supporter of adjusting to the party at hand, no matter the role. But, then, I don't mind small pulls in dungeons. I'm not usually in a rush.
    (2)

  8. #248
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Inuk9 View Post
    I take your point, but it is more serious than dungeons, can we agree with that?

    Just to clarify: I couldn`t care less about other people DPS in raids and trials when Im pugging because that how it is. I can only expect for better performance in my static or with friends.

    What I don`t get it is the hypocrisy of entitled DPS who wants tanks to pull for then to not "slow then down" while in trials extremes or raids do minimal dps, slowing down the entire party. So they only want optimal speed when is convenient for then. Learn my class? Too hard, better pull more mobs. ¯\_(ツ)_/¯

    And yes if the DPS ask politely I`ll ask the healer if he/she is okay with that and we can pull wall to wall, but for the most part. I like to take my time in dungeons.
    AoE rotations are generally far simpler things, and even a mediocre player can put out good AoE numbers. There's less to track, it's more straight forward (Hit the glowy button).

    If not wall to wall, then double packs. I certainly wouldn't recommend wall to wall in Mt. Gulg. That's just asking for trouble, but double packs at the minimum, because every mob pack is just big enough for aoe to be better, so double pack at least cuts your average dungeon time in by about a third. Plus it's more fun for everyone involved.

    And, to be clear, I don't always wall to wall, but I always pull double, unless someone's still rocking a level Byakko weapon and the DPS gear is broken. (That was a fun Dohn Meg, hoooooo).

    If you want to take your time, that's what the Trusts are for. Presumably, we're queuing into DF because we want a quicker run than what Trusts give us, so it seems counter intuitive to me to go slower than what the party is capable of.

    And if you aren't going for the moon in Experts, oof. Why do I even have Thunder 4 if you're not going to let me use it.
    (1)

  9. #249
    Player
    Venjenz's Avatar
    Join Date
    Mar 2017
    Posts
    187
    Character
    Venjiwenji Lala
    World
    Famfrit
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Juanpierre View Post
    I don't care about feelings, including my own. If the healer can handle me pulling wall-to-wall, I'll do it. If a healer runs ahead and pulls a pack, it tells me I can move faster. So I do. If a dps pulls, I don't get my feelings hurt. I pick up the mobs/boss and we kill them as fast as possible.
    This.

    They can type "go faster" in party chat, or just grab more mobs to send me the message. Either way, I tank the mobs that need tanked, lather, rinse, repeat. Whatever. There are no bonus points for being polite, using good form, following a specific playbook, etc. Live through content, get content done as efficiently as possible, move to next content. If they overestimate the group's ability and we wipe, okie doke, lesson learned. If not, and we just do the dungeon faster, okie doke, lesson learned.

    Just not sure why this is even a gripe.
    (3)

  10. #250
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Kabooa View Post
    AoE rotations are generally far simpler things, and even a mediocre player can put out good AoE numbers. There's less to track, it's more straight forward (Hit the glowy button).

    If not wall to wall, then double packs. I certainly wouldn't recommend wall to wall in Mt. Gulg. That's just asking for trouble, but double packs at the minimum, because every mob pack is just big enough for aoe to be better, so double pack at least cuts your average dungeon time in by about a third. Plus it's more fun for everyone involved.

    And, to be clear, I don't always wall to wall, but I always pull double, unless someone's still rocking a level Byakko weapon and the DPS gear is broken. (That was a fun Dohn Meg, hoooooo).

    If you want to take your time, that's what the Trusts are for. Presumably, we're queuing into DF because we want a quicker run than what Trusts give us, so it seems counter intuitive to me to go slower than what the party is capable of.

    And if you aren't going for the moon in Experts, oof. Why do I even have Thunder 4 if you're not going to let me use it.
    With proper CD rotations and a medium healer (aka any healer who is not fresh-out-of-jump-potion), I can do wall-to-wall. It is just a personal preference to play the dungeons how they meant to be played.

    Trust was a good addition but they are only for 5 dungeons and we have dozens in the game. We can't do roulettes with trusts either.

    And to reinforce, the dps can ask to increase the pacing (maybe sometimes you have something to do IRL and just want a quick clear). I can do it with no problem, but let`s have the common courtesy. Even if this is a virtual environment and a game, some concepts should not be far from the realm of common sense, but a lot of people in this game have trouble with minimal communication in this game. That is another problem.
    (1)

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