Quote Originally Posted by Billythepancake View Post
Care to explain how its complex then? Just because I have a million healing tools doesnt make it complex, especially if I'm only having to use them sparingly. for casual play, sure, I doubt it matters, for the more casual players they just want to go through a dungeon and keep everyone alive, damn everything else, so they inevitably heal more than they should, which is fine, I have 0 problems with people playing the game that way, but then the people who enjoy getting the most out of their class and pushing themselves to be better and better at it, it's like we're punished for it, that's why we want more to do outside of healing, and the most logical and easy thing for them to implement is dps options because they're already in the game, they just need to give us access. But tbh, I'm fine with a different solution so long as its engaging, because healing alone is not.
Complex is relative. They could give us hundreds of abilities with dozens of possible rotations, and there will be people who think it isn't complex enough.