You can probably use Clemency and just let the White Mage DPS. Glare OP.
PLD is in a really good place especially in Dungeons where unlike the other 3 Tanks you can Shield Bash and stunlock everything for like 10 seconds. And then everything dies.
You can probably use Clemency and just let the White Mage DPS. Glare OP.
PLD is in a really good place especially in Dungeons where unlike the other 3 Tanks you can Shield Bash and stunlock everything for like 10 seconds. And then everything dies.
Please tell me you're not serious.
A WHM Lily heal will do about half again what a Clemency will do and readies 300 potency (and at least 150 AoE potency) in the process and allow for two oGCD weaves. It's at worst damage-neutral. Clemency costs you a Holy Spirit in Req window -- not damage-neutral.
You would provide far more safety by simply spamming your AoE combo than by individually stunning trash mobs who, where at all stun-able, will only be pulled in AoE groups.
You will also provide more safety by stunning mobs that throw out large orange AoE's.
Soooo.....
there's this thing that's called moving when there is orange on the ground that you learn at a basic level, also while easily dodge-able AoEs are on the ground it means less stuff hitting you, single target stuns are pointless for the most part in trash packs, unless it's to stop buffs applied to enemies such as berserk on the centaur type mobs in the twinning, which you can use oGCD stun or interrupt/ silence, and keep dpsing.
I could just let bad melee dpsers die this is true.there's this thing that's called moving when there is orange on the ground that you learn at a basic level, also while easily dodge-able AoEs are on the ground it means less stuff hitting you, single target stuns are pointless for the most part in trash packs, unless it's to stop buffs applied to enemies such as berserk on the centaur type mobs in the twinning, which you can use oGCD stun or interrupt/ silence, and keep dpsing.
You know what else deals no damage? Dead mobs.
Know what wastes your mitigation? Stunning.
Know what you could just... dodge, instead? Large orange AoEs.
Know what wastes a Holy spam? Stunning.
Know what wastes your healer's oGCD output? Sacrificing your damage, which would affect all mobs, to deny the damage of one inconsequential mob.
Know what ensures you die in a wall to wall pull when your CDs run out and you're not overgeared? Having subpar party damage, of which yours is a very significant part.
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