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Thread: I Miss 1.0

  1. #71
    Player
    Nariel's Avatar
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    Limsa-lominsa
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    Nariel Cendrenuit
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    Ragnarok
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    Archer Lv 80
    Quote Originally Posted by mario710 View Post
    Hyperbole.

    1.0 was designed to make the journey itself the endgame. The endgame began as soon as you started playing.
    And what a success it was.

    So succesfull, fun and engaging they had to shut it down.
    (13)
    Last edited by Nariel; 07-22-2019 at 02:02 AM.

  2. #72
    Player

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    Ul'dah
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    Quote Originally Posted by mario710 View Post
    Hyperbole.

    1.0 was designed to make the journey itself the endgame. The endgame began as soon as you started playing.
    She isn't wrong tho. I don't understand why you want 1.0 back when it failed HARD.
    (4)

  3. #73
    Player
    mario710's Avatar
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    Cameron Crockett
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    Famfrit
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    Black Mage Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    You didn't answer my question though. What did you enjoy? What makes 1.0 better than the current version? None of what I said was hyperbole. I was there and played it. My character has the Nael achievement from the end of 1.0.

    What did you do?

    Its hard for there to be an endgame when there's no journey. 1.0 had less content than most patches xiv gets nowadays.
    The open-world (arguably smaller than today's shadowbringer zones but still larger than 2.0 vanilla zones) was my favourite aspect of 1.0.

    1.0 had less invisible walls and it felt organic. There are invisible walls around arbitrary items like small rocks.
    (3)

  4. #74
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    Valkyrie_Lenneth's Avatar
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    Lynne Asteria
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    Jenova
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    Quote Originally Posted by mario710 View Post
    The open-world (arguably smaller than today's shadowbringer zones but still larger than 2.0 vanilla zones) was my favourite aspect of 1.0. Less invisible walls and it felt organic. There are invisible walls around arbitrary items like small rocks.
    I remember in 1.0, if a target was behind a small rock, it was out of your line of sight and you couldnt attack it. 1.0 also had loading screens, in the form of giant hallways between areas.

    The only nice thing about 1.0 was some of the map design. Caves in La Noscea and the 2nd level of Thanalan. Black shroud was garbage.
    (6)

  5. #75
    Player
    Hazama999's Avatar
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    Momoida Jojoida
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    Halicarnassus
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    Sage Lv 100
    Never played 1.0 but from what I've seen, I really liked the animations in general. Things like running and your character stopping with adequate momentum. Shifting your weight as you're about to make a turn. That kind of thing. Everything else can burn... which it did, technically.
    (3)


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  6. #76
    Player
    Takamorisan's Avatar
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    Takamori Maruyama
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    Behemoth
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    Marauder Lv 90
    I think the only thing that I miss from 1.0 is the graphics and Miqo butts. The rest is good riddance.
    (0)

  7. #77
    Player
    Annah's Avatar
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    Annah Gynnterais
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    Brynhildr
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    White Mage Lv 80
    i am pretty confident the OP (Mario) was just a troll post and everyone took the bait. Mario was never there. It's like the "good ole days scenario" when, in reality, the good ole days were horrible

    Personally, I am happy the Devs said no over and over. It was scrapped for a reason
    (3)
    Last edited by Annah; 07-22-2019 at 03:08 AM.

  8. #78
    Player
    Annah's Avatar
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    Annah Gynnterais
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    Brynhildr
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    Quote Originally Posted by Hazama999 View Post
    Never played 1.0 but from what I've seen, I really liked the animations in general. Things like running and your character stopping with adequate momentum. Shifting your weight as you're about to make a turn. That kind of thing. Everything else can burn... which it did, technically.
    The devs explained why they removed that.

    If they continued with that animation our current battle system would not work as timing is everything in a fight.
    (0)

  9. #79
    Player
    HyoMinPark's Avatar
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    Character
    Hyomin Park
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    Cactuar
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    Sage Lv 92
    Quote Originally Posted by mario710 View Post
    For all of the criticism 1.0 receives it really was a masterpiece. The only thing XIV has on it is the trust system (and that's being generous).
    Someone using 1.0 and masterpiece in the same sentence. Wow. Are we thinking of the same game here? I never played 1.0—I didn’t have a PC to even support it at the time—but I’ve heard from all the 1.0 veterans I know that it was anything but a masterpiece. “Hot mess” is usually how they refer to it, even if some of them have things they liked from it (e.g., animations, some of the zone designs, some of the content present, etc.).

    I guess if you want to refer to a game that cost SE a crapload of money and hurt their profits by a 90% estimate a “masterpiece”, have at it. I’d wager to say that they disagree, though; and that’s why they dropped a red moon carrying Bahamut on top of it.

    Quote Originally Posted by mario710 View Post
    Additionally, it would be awesome if after a xenoglossy my character would enter a state of aetheric meditation (60 seconds of no movement), channeling a 2k potency ST spell while everyone around me frenzies to keep my spell from being disrupted.
    You’d want a lot higher than 2,000 potency to make up for the amount of GCDs you’d be losing during your full minute of standing around.
    (6)
    Sage | Astrologian | Dancer

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  10. #80
    Player
    Nedkel's Avatar
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    Chloe Lehideux
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    Zodiark
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    Quote Originally Posted by Izanagi_Fiaresu View Post
    Man this is a troll thread.
    "Weekend Thread" from a "weekend poster" xD
    (0)

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