For me, DPS pulling mobs is my big pet peeve. If you want to pull mobs, make a tank and go do it to your heart's content. Otherwise, stop being a d***.
The other peeve I have is competing tanks in raids. Don't provoke off the tank that's already tanking. I had a WAR do this in a Susano the other night with me, I sat with Grit on for at least 15 seconds while others watched the cutscene. The last minute, he goes tank mode and starts provoking and pulling off me after I had already pulled and been tanking the boss. D*** moves, so we end up battling for agro (at first I thought DPS ripped it off me). He got mad at me parrying the sword, like that was "his job". I ended up just tanking the mob even after he tried provoking off me, for whatever reason, he didn't keep agro and I took it over while he tried belittling me. He also ended up on the blacklist.
DPS will end up on that same list when they pull mobs like they are doing me some kind of favor, or just being stupid - either way, if they pull it, they tank it.
If they want me to pull more, I can do that, no problem. Don't just go and do it though, it's really disrespectful. What's wrong with just typing it out that you want to pull more mobs? I usually ask when we start, I don't assume it. If the healer wants smaller pulls, that's what they get. If the DPS pulls more, that's on them and I will deal with it after they are dead. If I get kicked, I really could care less, that's on the group to wait for someone. I have plenty to do in game such as craft, fish, mine, pick flowers, whatever. I have all the time in the world to do something while I wait around if I am in the queue after your own ego booted me for not fixing your stupid mistakes.
Last edited by Greyhawk; 07-21-2019 at 12:06 AM.
I think this boils down to one thing, as others have said before: DPS arrogance.
Why? Because unless the dps is managing the tank's cooldowns and knows the tank's gear and the healer's gear, him pulling other mobs is basically gambling. I've had times when I'm tanking with a healer that likes to dps more than heal; times when I pulled more and I didn't have my cds up and the healer couldn't handle it; times when I pulled a lot but my gear was undertuned for the content... these all lead to wipes and experience for the tank. And yes, knowing your cooldowns and seeing how the healer plays, it is the job of the tank to set the pace and to lead. Unless the DPS has all of this knowledge, it isn't his job to do anything other than dps.
However, if the DPS is discontent with the pace, he could always respectfully ask the party to go quicker, whats the problem with having communication? Moreover, if the healer wants to pull more, then it falls to him to keep the party alive even if the tank is out of cds, so good luck to to the healer. I'm bothered by DPS pulls, not really healer pulls because then it's just a matter of the healer taking responsability for the outcome.
Last edited by Nyoraii; 07-21-2019 at 04:13 AM.
Except, I do examine gear at the start of the dungeon, and do track my party's cooldowns, including remembering my tank's CD scheduling and my healer's oGCD habits. The habit probably comes, from, idk, having one healer main character and another tank main character?
Just because someone swaps over to a different job toolkit doesn't mean they suddenly lose the player skillsets they had before. I better know how to tank because I also dps and heal. I better know how to heal because I also tank and can track when DPS AoE burst will be ready and when focus targeting in a 3-4 mob situation will better suit mine and my tank's needs. And I better know how to DPS because I know tank CD and pull habits, and which mob special attacks are worth stunning for positioning or mitigation. If all goes well, minimal attention is required, because each role allows the others to perform in its optimal range.
But, competent tanking includes being able to gauge what your party is capable of and meeting its maxima as to allow that better and far more straightforward performance. It wouldn't just be a matter of miscommunication if we could easily full-pull but I, the tank, won't. It'd be a failing on my part. It'd be me not properly performing my role. That's why you have DPS a little peeved when they have to communicate a tank's job to them, just as a tank would be peeved when a DPS is clearly not rotating correctly or blows CDs at the end of one small trash pack right before another full pull. If it's not a job the tank is willing to take on, then why should they feel insulted when a DPS does?
Last edited by Shurrikhan; 07-21-2019 at 03:00 AM.
Nah, the problem here is clearly tank arrogance and entitlement. And I'm saying this as a tank, not a dps.
Many tanks in this thread are talking about how they take offense or feel disrespected when dps/healers do something other than the way they, as tanks, think dps/healers should. OP and many others are talking about how when that happens, they literally stop doing their job (that is, functioning as tanks). Comments supporting or relishing in that sort of behavior show that someone is either egocentric or that they lack of self-awareness. As others have pointed out, a tank that decides to stop tanking when they don't get there way is just as unacceptable and petty as a healer who stops healing or a dps who stops attacking. It's even more true now, since tanks have so much enmity generation (as well as 'unlimited' TP) that there is almost no excuse to NOT have aggro on everything within a gcd or two.
People running ahead of tanks and pulling things is generally suboptimal, yes. But that doesn't mean tanks should throw a tantrum and refuse to do their job just because it happens. Imagine if a dps decides to just not dps if a tank pulls a few seconds too early/late and ruins their opener/cooldown timing? Imagine if a healer decides to just not heal if a tank goes a bit too slow and lets a shield fall off. Neither is acceptable, right? We can all agree that those people are kind of being divas unless they were trying for some 1% enrage push or speedrun, right? Well the situations I just described, where tanks inconvenience dps and healers, both happen all the time. People might grumble privately a bit, but you rarely, rarely see the kind of attitude/stance that many tanks in this thread are taking towards minor inconveniences in casual content.
As people, yes everyone has a right to feel unhappy about things that upset them. But as players in a multiplayer game, how you feel is not the only thing that matters. To insist that other players need to cater to your feelings is entitlement at its finest. Playing a tank doesn't make you special. It doesn't make you king. You don't deserve extra respect for it. To think that it does is arrogance.
Tanks need to do their job just like everyone else is expected to. If you do it well, then maybe, just maybe, you'll earn others' respect.
If you really do what you're saying you do, which I kinda doubt, why not just speak to the party? If I see a dps underperforming, not using AoEs, I wouldn't just reduce my pulls to cater to him, I'd be frank and ask him why he isn't using AoEs, it's that simple. The problem of not communicating is that you risk being misinterpreted. We're only humans, after all.
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