To be fair today's mentality of "it only gets good at the late/end game" doesn't help. For some reason videogaming culture, especialy on MMOs, shifted to a "must reach cap ASAP to enjoy".I've also noticed this. There's always annoying people, but it seems every time I use DF since ShB came out I just get impatient, rude, and selfish players that think dungeons are all about racing the tank to the enemies and getting irritated at people watching cutscenes.
I've really never understood the rush in MMOs, and I feel like it really breeds negativity. I've been playing ShB since early access and I'm only roughly halfway through the story. I think everyone just needs to chill out a bit and remember it's a game, not a job.
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