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  1. #31
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by LunarEmerald View Post
    I'm not a fan of the whole delevel thing to begin with but if you're gonna do it, at least lower the number of runs needed. When you run a dungeon with trusts, you'll level up in 3 runs while they take 6. This causes you to stick to a lower level dungeon just for them since they level up twice as slow. It doesn't really make sense for them to level slower than you.
    Either they should be lower or they should give every trust who does not run with us the exp too....I was running it with my healer thus I cant level any of the healers..then I was running it with my tank which means that I can level one healer but not the tank. So if you want to be flexible and have every character as an option you need to level every single one of them...

    Why SE? Why does every system need such a grind? Why cant we simply use them as another method to level our own character? You could still put achivements behind the amount of runs..but why this leveling of them themselves? Heck if at least that leveling would unlock better abilities for them, for example the DDs using aoes..

    Quote Originally Posted by Makeda View Post
    So... either they level fast and folks complain about no endgame content...
    Or they level slow and people complain about being gated...

    /facepalm
    Since when are trusts endgame content? Most of us probably believed that they were just there to have a nice way to go through the MSQ dungeons without randoms. I remember that quite a few warned then that they would delevel and that you also would lose two trusts...and thus their reaction on it. Leveling the trusts does nothing. You do not unlock a special trust dungeon, you dont get special awesome gear..you get a title and the option to give them alternative outfits. So there is no endgame content there. (Just like with squadrons..)


    Quote Originally Posted by Mistyregions View Post
    Yah I know what he was saying, and I said. That not all content is built with him in mind. It's not built with 100% of the player base in mind. That's why it's not a core mechanic and instead of piping up and complaining it's a good time to keep your opinions to yourself. Period.
    No this is a discussion forum and everyone has the right to say what they like and dislike..even the devs have already stated more than once that complaints are much better than compliments because they can look at it and then decide if they needed change or not. This trust system is a test for them. They do intent to introduce more later..what purpose would all the money and time that they spent on that have, if nobody would say what they think about this? If they introduce more and more and its barely used? And then they wonder why? Any feedback is great as long as its civil. And not a single comment against the trusts in this thread were bad. You may like it and that is fine, post about it. Others dont like it and they have the right to post about it too. And if more people dislike it than like it, then maybe they should change it.
    (8)
    Last edited by Alleo; 07-20-2019 at 07:27 AM.

  2. #32
    Player
    zylo1010's Avatar
    Join Date
    Jan 2015
    Posts
    143
    Character
    Zylo Wilhams
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Aside from thier lack of aoe the only gripe I have about trusts is that thancred is the only tank. I've been leveling all my jobs to 73 with trusts ATM and he's so far ahead of everyone cuz there's no other option if I'm not doing that role.
    (7)

  3. #33
    Player
    Bixillarla's Avatar
    Join Date
    Apr 2014
    Posts
    1,251
    Character
    Willow Rivers
    World
    Jenova
    Main Class
    Scholar Lv 90
    Quote Originally Posted by zylo1010 View Post
    Aside from thier lack of aoe the only gripe I have about trusts is that thancred is the only tank. I've been leveling all my jobs to 73 with trusts ATM and he's so far ahead of everyone cuz there's no other option if I'm not doing that role.
    Use one set to level your tanks and one set to level your DPS and they will stay even.

    I use Alphanaud, Yshtola and Ryne for my tanks and Urinager, Thancred and Alisae for my DPS classes.
    (0)

  4. #34
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Bixillarla View Post
    Use one set to level your tanks and one set to level your DPS and they will stay even.

    I use Alphanaud, Yshtola and Ryne for my tanks and Urinager, Thancred and Alisae for my DPS classes.
    That requires you be leveling tanks, which not everyone does.

    There should have probably been two tanks.
    (7)

  5. #35
    Player
    zylo1010's Avatar
    Join Date
    Jan 2015
    Posts
    143
    Character
    Zylo Wilhams
    World
    Goblin
    Main Class
    Red Mage Lv 90
    I've just been leveling them all, started with melee dps, moved onto range. Tanks are next,. Then heals last.
    (0)

  6. #36
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Barraind View Post
    Yeah, those 5 or 6 15-minute dungeons you have to do to get their masteries up to "break the game" levels is the worst thing ever.

    They even level for you off squad training and missions, for those times you're leveling your main job, or doing the weekly mission that matters.

    Trusts are just worse squadrons. Cant glam right off, cant tell them to attack, cant tell them when and when not to LB (alisaewhy) and they dont AE.
    So … Grind 6 boring low level dungeons that are level synced to get 3 squadron members to "good" states. Then do 6 more with 3 different ones and then a further 6 more for the last 2. So we're looking at 18 runs of low level, synced dungeon runs just to make our squadron "acceptable". OK
    Then grind your way through dozens of more low level synced dungeons to get them to cap, 3 times over to get all 8 Squadron members levelled.

    But before you can do ANY of that, you need to spam missions to rank up to a point where Command Missions unlock in the first place.
    Continuing, I need to do 2~ 18 hour missions to get most of them a single level. So 36 hours per level on average. But only ever 4 at a time. And they can fail those missions, so its not always getting the best exp. OK.

    And finally … Squadrons cant glam until they're 50. Trusts cant glam until they're 80. Neither can glam right off. Both require grinding to unlock it. Alisaie dropping an LB is a known part of per personality/programming. If you don't like it, take someone else.
    Their lack of AoE is a counterbalance to the system so that playing with real people is more efficient. If Trust runs were exactly as fast as (or faster since they do most every mechanic perfectly) than DF runs, everyone would just use Trusts for levelling alt jobs exclusively.
    The difference between a player run and a Trust run is a handful of minutes at worst. I just use it as an excuse to practice and optimize my single target rotations.

    As such, I strongly disagree with your assertion than Squadrons are better.
    They're also locked behind Grand Company ranks so are entirely locked off to new players until they're too high to benefit from the dungeons on their main job anyway.
    which is much like how Trust levelling after you hit MSQ completion isn't worth much to your main job since its capped already, thus benefiting only alt jobs as well.
    Compared to the Trusts, which are available through the MSQ and require no additional side grinds to make available in the first place.
    (1)
    Last edited by Sylve; 07-20-2019 at 02:53 PM.

  7. #37
    Player
    Maneesha's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    148
    Character
    Maneesha Rayne
    World
    Shiva
    Main Class
    Warrior Lv 80
    i have not touched trust again after 80 yet, but not sure this is really a problem. its an additional and completely optional way to level multiple/alt jobs. no need to decide between leveling/other roulette's for leveling jobs or getting the max lvl tomes reward, no need to wait for the next deep dungeon or beast tribes, no need to spam fates which get boring after a while. you can simply mix things up and do a trust or two from time to time. i think both the trust system and the squadron have their own set of benefits and downsides, but those were already listed from other people. i miss the ability to tell them to engage if i am a healer with a trust or tell them what to focus 1st, but surely don't miss the constant babysitting of the squadron, which i completely ignored for the most part and let them take dmg as long as it didn't cause a wipe (me dying) and the constant mechanics being always targeted on me or the rng in receiving their mastery's.

    also once leveled you don't have to worry about this anymore,obviously.
    (0)
    Last edited by Maneesha; 07-20-2019 at 04:21 PM.

  8. #38
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Sylve View Post
    So … Grind 6 boring low level dungeons that are level synced to get 3 squadron members to "good" states.
    What? They're better than Trusts right off the bat. They're way stronger than a typical player. You don't need to grind anything.

    Getting their tactics up just breaks things further.
    (1)

  9. #39
    Player
    SoulEchelon's Avatar
    Join Date
    Jun 2017
    Posts
    142
    Character
    Jeduh Tiikerigaia
    World
    Coeurl
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Mistyregions View Post
    Yah I know what he was saying, and I said. That not all content is built with him in mind. It's not built with 100% of the player base in mind. That's why it's not a core mechanic and instead of piping up and complaining it's a good time to keep your opinions to yourself. Period.
    Uh, this is a forum. It's the perfect place to NOT keep your opinions to yourself. We all come here to voice them. Whether you agree with them or not is your prerogative, but demanding others to silence themselves is going way over the line. Instead of being combative, perhaps you should've just stopped at "Not all content is built with every single player in mind." That part is correct. Not everyone's going to be into the more optional content like Eureka or Savage raids or grinding out Trusts. What tends to push them is the challenge, notoriety, or the reward at the end of it all. Leveling trusts is not challenging. The rewards are varied in worth, and notoriety is in the form of a title. Not everyone is going to want to deal with the grind to get a few words over their head.

    To get back on track, I'll reiterate what I said earlier: Trusts at the moment have very little rewards other than what I mentioned above. Hell it's not even the fastest way to level and arguably not the fastest way to gain equipment from dungeons either. So it stands to reason why people aren't very interested in doing it -at least at this moment. I'm sure changes will be made and more content surrounding it will be added, but for now we do the grind, wait and see if more rewards/content come up for it, or we ignore it altogether. All options - and opinions on the subject - are valid.
    (6)

  10. #40
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    Personally I would have kept them at level 80 and just had a gauge that increased the more you did with them so players could go with trusts for leveling thier other jobs or doing a run alot of times to get the gear they needed to be able to feel effective in a dungeoun or glamour runs etc etc. and as you were doing that the trust bonds strengthened and you got to see more and more banter between the party.
    (3)
    "Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."

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