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  1. #41
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Rivxkobe View Post
    If it was less/if they leveled together people would complain it was too fast and that there was no real reason to run them anymore since they are slower than actual players.

    I posted this in another thread about Trusts but I'm going to say it again: Trust leveling is end game side content that is supposed to take time to do. Its is SUPPOSED to be a grind. Shared FATEs were supposed to be a grind but people got to Rank 2 within the first week of the Expansion and complaining there is not a whole lot for them to do now. Because people do things quickly and complain it's done. But when it takes time they complain it takes to long. SE pls.
    Yeah but like... there's no reward. Except what, a title? It's extra grindy side content for... what? What reason? So people don't have to play with other players??? Because that's literally the only benefit I can see at all. It's like half a step above grind for the sake of grind itself as far as I can tell.
    (3)
    "Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time

  2. #42
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I have done over the 6 runs and they are still only at 71. Guess this was intended to just help us get one job through to 80 along with the story but is not so friendly for other jobs.
    Would have been great to alleviate those queue times but when you cannot do other dungeons.. well idk
    Not only that why could we run with them to 80 and now reset back.

    I mean i do not mind the trust but it needs improvements.
    (3)

  3. #43
    Player
    RokkuEkkusu's Avatar
    Join Date
    Mar 2017
    Posts
    732
    Character
    Mikeru Takeuchi
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Sylve View Post
    So … Grind 6 boring low level dungeons that are level synced to get 3 squadron members to "good" states. Then do 6 more with 3 different ones and then a further 6 more for the last 2. So we're looking at 18 runs of low level, synced dungeon runs just to make our squadron "acceptable". OK
    Then grind your way through dozens of more low level synced dungeons to get them to cap, 3 times over to get all 8 Squadron members levelled.

    But before you can do ANY of that, you need to spam missions to rank up to a point where Command Missions unlock in the first place.
    Continuing, I need to do 2~ 18 hour missions to get most of them a single level. So 36 hours per level on average. But only ever 4 at a time. And they can fail those missions, so its not always getting the best exp. OK.

    And finally … Squadrons cant glam until they're 50. Trusts cant glam until they're 80. Neither can glam right off. Both require grinding to unlock it. Alisaie dropping an LB is a known part of per personality/programming. If you don't like it, take someone else.
    Their lack of AoE is a counterbalance to the system so that playing with real people is more efficient. If Trust runs were exactly as fast as (or faster since they do most every mechanic perfectly) than DF runs, everyone would just use Trusts for levelling alt jobs exclusively.
    The difference between a player run and a Trust run is a handful of minutes at worst. I just use it as an excuse to practice and optimize my single target rotations.

    As such, I strongly disagree with your assertion than Squadrons are better.
    They're also locked behind Grand Company ranks so are entirely locked off to new players until they're too high to benefit from the dungeons on their main job anyway.
    which is much like how Trust levelling after you hit MSQ completion isn't worth much to your main job since its capped already, thus benefiting only alt jobs as well.
    Compared to the Trusts, which are available through the MSQ and require no additional side grinds to make available in the first place.
    That is the cost vs. benefit between Trusts and Squadron. The availability of trusts to use in ShB leveling dungeons can help people level alt roles over time. However, they take a while from 25-30 minutes on average.

    If you build up your squardron, they can help you clear dungeons faster and give you an instant queue on lower leveled dungeons that. Offensive 5 for your squadron party members is absolute beast.
    (1)
    My Current Characters:
    Mikeru Takeuchi: http://na.finalfantasyxiv.com/lodestone/character/14812205/
    Ekkusu Volnutt: http://na.finalfantasyxiv.com/lodestone/character/8909941/
    Rokku Sigma: http://na.finalfantasyxiv.com/lodestone/character/5714962/

    "Break a warrior's body, and he will thirst for vengeance. Break his spirit, and he will clamor for peace. Judge my methods distasteful if you will - but know that I seek to end this conflict, not prolong it." - Yadovv Gah, Final Fantasy XIV A Realm Reborn

  4. #44
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by LunarEmerald View Post
    I'm not a fan of the whole delevel thing to begin with but if you're gonna do it, at least lower the number of runs needed. When you run a dungeon with trusts, you'll level up in 3 runs while they take 6. This causes you to stick to a lower level dungeon just for them since they level up twice as slow. It doesn't really make sense for them to level slower than you.
    Should be lowered to a max of 4 runs per level.
    (5)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  5. #45
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    This is one of those discussions, where if Trusts didn't de-level and you could use them as normal in dungeons similar to pre-80, no one would ever dream of suggesting they should de-level or complain that Enix hadn't artificially gated them and slowed players down.

    But when something that makes no sense is actually added to the game, you'll always get that little crowd who will defend it to the death. They could delete flying tomorrow, triple the amount of beast tribes quests required for max rep, reduce leve exp by 75%, add EX primals to leveling roulette and someone would defend it saying it's a good change and for the best.
    (6)

  6. #46
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Sylve View Post
    So … Grind 6 boring low level dungeons that are level synced to get 3 squadron members to "good" states. Then do 6 more with 3 different ones and then a further 6 more for the last 2. So we're looking at 18 runs of low level, synced dungeon runs just to make our squadron "acceptable". OK
    Or you could do it on a healer. Get the 2 dps you'll ever use Offensive and your tank whichever one you prefer. Its irrelevant on a healer, theyre not going to use damage abilities, never going to get targeted by anything, and have enough HP base to not die to room ae's. You now have a party of 4 to run squad missions for mgp/scrips and a 2 dps tank healer team to use in command missions. You can change their classes at will with books that are incredibly cheap once youve unlocked the rank (which you have to do before you have access to command missions).


    Then grind your way through dozens of more low level synced dungeons to get them to cap, 3 times over to get all 8 Squadron members levelled.
    You're also leveling them passively through training missions, which you'll be doing before you can even use them in command missions and can level them through squad missions. Mine were level capped faster than my squadron mission team just off getting alts through the Brayflox levels.

    But before you can do ANY of that, you need to spam missions to rank up to a point where Command Missions unlock in the first place.
    All of which give XP. To the point where they'll already be high enough level to jump into anything by the time you unlock it.


    And finally … Squadrons cant glam until they're 50.
    Which they'll be either by the time you unlock command missions, or a couple runs away (you cant start that process until you finish the 2nd tab mission).


    They're also locked behind Grand Company ranks so are entirely locked off to new players until they're too high to benefit from the dungeons on their main job anyway.
    You unlock them after Aurum Vale, provided you've been keeping up with the quests.
    (1)

  7. #47
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I'm not even remotely surprised that people are using bots to run trusts now (I almost immediately suspected this would happen the moment they were announced).

    Or at least that's what I'm assuming that's what they're doing because they're known FATE botters who now spend virtually all of their time running either Holminster Switch or Qitana Ravel in the late hours of the day depending on what level they are. I assume they skip over Il Mheg and the other instances because the nature of some of the mechanics are not such that simply following the DPS AI's movements would prevent them from dying.
    (0)
    Last edited by KageTokage; 07-21-2019 at 03:09 PM.

  8. #48
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sylve View Post
    Couple things. There are 2 rewards for completing Trust leveling. Glamour options for them and I believe a title.
    You mean I can play dress-up Y'shtola?!

    Damn might have to level them buggers after all.
    (0)

  9. #49
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,489
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Granyala View Post
    You mean I can play dress-up Y'shtola?!

    Damn might have to level them buggers after all.

    If I saw it correctly, you just can choose between the ShB or their HW/SB outfit. Not "dress-up."
    (2)

  10. #50
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Cidel View Post
    If I saw it correctly, you just can choose between the ShB or their HW/SB outfit. Not "dress-up."
    MehMeh ... /sad Nopon
    (0)

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