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  1. #121
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by alimdia View Post
    They are currency, they only exist to buy items. Look at beast tribe tokens, look at ventures, they all were currency in the form of items and they were moved to the currency window.
    It's not quite the same.

    Currenies like Poetics exist to buy a wide array of items and are attainable through multiple means. You can buy crafting items, orchestrion rolls, armor, weapons, consumables, etc. One currency allows you to buy multiple item types. Tokens from raids, however, act as specific gear analogs. While you may be able to buy gear from multiple classes, the gear type remains fairly limited. A token for pants allows you to buy only pants gear, and nothing else. It's a halfway concept between having the specific armor drop in a raid (which makes it harder for us to gear up), and making an actual full currency. If we go buy the basic definition of currency, yes, it is one. Much like if you trade someone a pumpkin for a cabbage, the pumpkin is a currency.

    FFXIV is meeting us, the player, halfway on this which is what people are failing to grasp it seems like. Theyre not having us grind the crap out of raids for specific gear drops (like a normal dungeon), instead giving us flexibility, all the while saying "Ok, for this flexibility, youll need inventory space because this item is akin to a equipment drop." What is being argued is 'equipment' shouldnt consume inventory space, when in reality tokens are exactly just that - Equipment that hasnt been 'decided' on yet.

    Look at this way - SE could very easily say 'Fine, you dont want tokens, so now straight gear will drop from raids.' Itd be worse for us, but itd solve the token issue.
    (0)
    Last edited by Melichoir; 07-20-2019 at 02:26 AM.

  2. #122
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Melichoir View Post
    It's not quite the same.

    Currenies like Poetics exist to buy a wide array of items and are attainable through multiple means. You can buy crafting items, orchestrion rolls, armor, weapons, consumables, etc. One currency allows you to buy multiple item types. Tokens from raids, however, act as specific gear analogs. While you may be able to buy gear from multiple classes, the gear type remains fairly limited. A token for pants allows you to buy only pants gear, and nothing else. It's a halfway concept between having the specific armor drop in a raid (which makes it harder for us to gear up), and making an actual full currency. If we go buy the basic definition of currency, yes, it is one. Much like if you trade someone a pumpkin for a cabbage, the pumpkin is a currency.

    FFXIV is meeting us, the player, halfway on this which is what people are failing to grasp it seems like. Theyre not having us grind the crap out of raids for specific gear drops (like a normal dungeon), instead giving us flexibility, all the while saying "Ok, for this flexibility, youll need inventory space because this item is akin to a equipment drop." What is being argued is 'equipment' shouldnt consume inventory space, when in reality tokens are exactly just that - Equipment that hasnt been 'decided' on yet.

    Look at this way - SE could very easily say 'Fine, you dont want tokens, so now straight gear will drop from raids.' Itd be worse for us, but itd solve the token issue.
    Why would you define a currency like this as anything other than a currency? Yeah, it's traded for a specific slot of gear, but that doesn't mean it's not a type of currency. They even stack.

    Whether they're meeting us halfway or not doesn't matter. The request is for an improvement to the system. There doesn't have to be a downside to having tokens instead of straight gear drops.
    (6)

  3. #123
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Deceptus View Post
    The same system that requires you to go back to ARR/HW/SB zones to collect mats to craft a ShB item. That causes people to keep old mats, creating inventory bloat.

    The same system that puts out 84+ currencies that take up inventory space were implemented in Stormblood alone. That creates bloat.

    Not to mention all the materia that is thrown at you via random chests that you can't choose to accept or deny. I've had to resort to stop throwing them away because as long as the slot is in my inventory with a materia, it'll just go there automatically.
    ......so what you are saying is that there should be a system in place where materials from ARR/HW/StB/SdB should be in this tab-like system, the same way as in currencies to combat bloating? Lots and lots of hand holding there....
    (2)

  4. #124
    Player
    JohnSpawnVFX's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    915
    Character
    Kaynneth Menad
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    I think the main obstacle here (but keep in the mind this is just an assumption) is that true currency and items you can roll on seem to be placed in different frameworks. You were never able to roll on something that goes straight into the currency tab, and there's no signs that they would be able to make it so.

    I'd guess that the workaround they could implement (if possible) would be an NPC to convert the tokens into currency, after you rolled on them in the duty. You'd still need inventory space to be able to get them though, just for a limited time.
    (1)

  5. #125
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by JohnSpawnVFX View Post
    I think the main obstacle here (but keep in the mind this is just an assumption) is that true currency and items you can roll on seem to be placed in different frameworks. You were never able to roll on something that goes straight into the currency tab, and there's no signs that they would be able to make it so.

    I'd guess that the workaround they could implement (if possible) would be an NPC to convert the tokens into currency, after you rolled on them in the duty. You'd still need inventory space to be able to get them though, just for a limited time.
    Pretty sure this is the problem. Maintaining the queue times by having a reward you have to roll for against others so people will have to do it more than once a week, can't have it just drop into currency and we've never been able to roll for currency so it's likely a different drop system.
    (0)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  6. #126
    Player
    kazzel120's Avatar
    Join Date
    Apr 2014
    Posts
    119
    Character
    Kamie Celesstian
    World
    Midgardsormr
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Avidria View Post
    Why would you define a currency like this as anything other than a currency? Yeah, it's traded for a specific slot of gear, but that doesn't mean it's not a type of currency. They even stack.

    Whether they're meeting us halfway or not doesn't matter. The request is for an improvement to the system. There doesn't have to be a downside to having tokens instead of straight gear drops.
    Ok so what you're saying is by having it in a currency tab instead of lotting for 4 items you want se to have it cost 100 of new tokens so enjoy grinding for each item instead of choosing to lot on 4 items a week excelent. Because having it under currency means it would be an automatic item each clear so that would jack the cost.
    (0)

  7. #127
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by kazzel120 View Post
    Ok so what you're saying is by having it in a currency tab instead of lotting for 4 items you want se to have it cost 100 of new tokens so enjoy grinding for each item instead of choosing to lot on 4 items a week excelent. Because having it under currency means it would be an automatic item each clear so that would jack the cost.
    What??? Literally all I'm saying is they should stick the same exact thing we already get in the currency tab instead of in the inventory. What are you even talking about?
    (1)
    "Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time

  8. #128
    Player
    Typhoria's Avatar
    Join Date
    Jun 2015
    Posts
    170
    Character
    Typhoria Nightwish
    World
    Faerie
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by JohnSpawnVFX View Post
    I think the main obstacle here (but keep in the mind this is just an assumption) is that true currency and items you can roll on seem to be placed in different frameworks. You were never able to roll on something that goes straight into the currency tab, and there's no signs that they would be able to make it so.

    I'd guess that the workaround they could implement (if possible) would be an NPC to convert the tokens into currency, after you rolled on them in the duty. You'd still need inventory space to be able to get them though, just for a limited time.
    Could have the rolled drops work like a MGP voucher/minion/TT card.
    No reason EX trial totems couldn't be moved to currency though.
    (1)

  9. #129
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Melichoir View Post
    It's not quite the same.
    How are primal tokens any different to beast tribe tokens? Beast tribe tokens are in the currency tab.
    (5)

  10. #130
    Player
    CazzT's Avatar
    Join Date
    Feb 2018
    Posts
    612
    Character
    Kyssa Shay
    World
    Siren
    Main Class
    Reaper Lv 93
    Quote Originally Posted by Osmond View Post
    ......so what you are saying is that there should be a system in place where materials from ARR/HW/StB/SdB should be in this tab-like system, the same way as in currencies to combat bloating? Lots and lots of hand holding there....
    Asking for better organization for our inventory is hand holding now? Wow.... I guess you think tooltips are hand holding, too?
    (8)

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