Results -9 to 0 of 169

Dev. Posts

Threaded View

  1. #11
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Stanelis View Post
    Basic inventory isn't the only issue here. With the increase in level cap and the addition of new jobs, the armoury chest feels really tight. And I m not even talking about the bloat of all the raids that begins to add up, currency from special fates, seasonal items, food, etc
    Especially the Ring slot. . .

    Quote Originally Posted by Osmond View Post
    I'm just saying, it falls back to the player, not the people who made the system AND give you more slots to deal with. If you want them to give you another 1k worth of slots, it won't change anything..
    The same system that requires you to go back to ARR/HW/SB zones to collect mats to craft a ShB item. That causes people to keep old mats, creating inventory bloat.

    The same system that puts out 84+ currencies that take up inventory space were implemented in Stormblood alone. That creates bloat.

    Not to mention all the materia that is thrown at you via random chests that you can't choose to accept or deny. I've had to resort to stop throwing them away because as long as the slot is in my inventory with a materia, it'll just go there automatically.
    (3)
    Last edited by Deceptus; 07-20-2019 at 01:06 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]