Quote Originally Posted by Machka View Post
Your sarcasm aside, I think you're kinda missing the point still. What people are trying to point out is that a forced logout on a crowded server for missing a single queue pop is an unreasonably harsh punishment because there are so many legitimate reasons someone might miss a queue pop while actively playing. Going to the bathroom for a minute, being stuck in combat while trying to change back to the job you queued as, being in a cutscene you don't want to skip because you can't abandon quest to simply rewatch it (Several ShB MSQ cutscenes), just to name a few. Most of those situations come up when queue times are long and players are actively playing instead of simply sitting around waiting.

As for withdrawing from a queue just to use the bathroom, that could be reasonable if your queue times are short, but it's unreasonable to expect someone to do that if their queue times are already pretty long.

Say someone is 19 minutes into an estimated 21 minute queue - would you expect them to withdraw from a queue and potentially need to wait another 21 minutes just to use the bathroom real quick? It's not their fault they need to use the bathroom. They might not have needed to use the bathroom 19 minutes ago. If the queue pops a little bit earlier than the game estimated and they miss the queue, well that sucks for them but that's how the system is set up. Missing the queue pop is already punishment enough, since they have to start their queue all over again. To kick a player off and force them in to yet another queue just to get back into the game they were playing on top of that would be a terrible user experience. It's unreasonably harsh given the other penalties already in place for this sort of thing.
No Sarcasm at all.

Right now, if you miss a queue, lets say you were in for 40 minutes. Queue pops you cannot requeue again for 30 minutes to wait for another 40 minutes. That little bathroom break just cost you 70 minutes. That's how it works now.

My solution was to replace the 30 minute penalty. With a queue to get back in. A queue that is what? 5-10 minute tops? But that compromise was rejected for the status quo. So yes, I decided to stay with the status quo since it is far more restrictive then my suggestion.

And yes I've been in queue for 20 minutes at a time only to withdraw, do what I need to do, and then come back to requeue for another 20 min. Though typically I get what I need to get done before I even initially queue. So its uncommon (though it still happens) that I have to withdraw.

But I say leave it as it is. No one met halfway so I don't see the need to myself. My decision is made. You don't need bother trying to convince me otherwise, save the effort.